Mupen64plus options (goldeneye sky glitch)

Is there any way to get mupen to use direct 3d transform? This option in project 64 gets rid of the sky glitch in goldeney and fixes a few glitches in other games. Both direct 3d transform/pipeline and legacy pipeline options are very handy when setting up roms. Do these options already exist? because i cant find them. if they dont is there any chance it will be added?

I’m not familiar with PJ64, but it seems direct3d transform relies on… direct3d (i.e., directx). Our core uses OpenGL, so no, that’s not possible to add.

i had this issues on pj64, 1964, and mudpen 64, but once i started running mupen through retro arch iv had no issues.