Here is a realistic tilted overlay for the Arcade game Star Wars for use on Retroarch
thnx for your amazing work
Here’s my realistic arcade Pacman bezel using @HyperspaceMadness reflection shader. This is just a first test.
Here’s my realistic arcade bezel for Cruis’n USA using @HyperspaceMadness reflection shader and dark mode by @MQC
Here are some of my Realistic Nintendo Red Tent Vs System Arcade Bezels with HSM’s Reflective Shader.
Here’s my realistic arcade bezel for Knights of the Round using #HyperspaceMadness reflection shaders. As well as an artwork bezel made by #ArsInvictus
Here I reworked my original Dungeons & Dragons: Shadow over Mystara arcade bezel to work with HyperspaceMadness’s reflection shader.
Here I reworked my original Marble Madness Arcade bezel to work with HyperspaceMadness’s reflection shaders.
Here I reworked my original Berzerk Arcade bezel to work with @HyperspaceMadness reflection shaders.
Here I reworked my original Street Fighter II Arcade bezel to work with @HyperspaceMadness’s reflection shaders.
Here I reworked my original BurgerTime Arcade bezel to work with @HyperspaceMadness’s reflection shaders.
Wow!
I’ve been away from the forum for some time and I find out that these overlays made another whole leap forward with this incredible reflection affects!!!
Incredible job!
Would someone be so kind to give me a heads up on how to setup retroarch to use them?
Thanks in advance.
Hi @Tarrasque, the basic instructions are over here as well as discussion about the shader
https://forums.libretro.com/t/hsm-mega-bezel-reflection-shader-feedback-and-updates
@Duimon has some great console graphics to be used with it as well https://forums.libretro.com/t/duimon-hsm-reflection-shader-graphics-feedback-and-updates