Neo geo cd core

Hi everyone, recently i updated the neo geo cd core in retroarch, but now it doesnt start the games, i tried placing all the bios in the folder named “system/neocd” but it doesnt work, any ideas, what is happening? Thanks in advance.

Can you post a log of it failing to load?

I´m new at this sorry, could you tell me how to do that please? When i load the game, the emulator just close everything without a message.

go to settings > logging and set both logging verbosities to “debug” (probably best to close and then reopen RetroArch at this point, so the logging change is written to your config), then do whatever you need to do to reproduce the behavior. It should leave a log file in your ‘logs’ directory. Open it in a text editor and then copy/paste the contents somewhere like pastebin.com and post a link here and I/we can take a look.

Thank you for the explanation, here is the log you requested:

[INFO] RetroArch 1.9.0 (Git 6388872a54)
[INFO] === Build =======================================
[INFO] CPU Model Name: Intel(R) Celeron(R) CPU  N3060  @ 1.60GHz
[INFO] Funcionalidades:  MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES
[INFO] Built: Aug 11 2020
[INFO] Version: 1.9.0
[INFO] Git: 6388872a54
[INFO] =================================================
[INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
[INFO] [Overrides]: Redirigiendo archivo de guardado a "D:\Retroarch\saves\.srm".
[INFO] [Overrides]: Redirigiendo guardado rápido a "D:\Retroarch\states\.state".
[INFO] Versión de la API libretro: 1
[INFO] API usada en la compilación: 1
[INFO] [Audio]: Set audio input rate to: 48000.00 Hz.
[INFO] [Video]: Video @ fullscreen
[INFO] [GL]: Found GL context: wgl
[INFO] [GL]: Detecting screen resolution 1366x768.
[INFO] [WGL] extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_multisample WGL_ARB_pixe
[INFO] [WGL]: Adaptive VSync supported.
[INFO] [WGL]: wglSwapInterval(1)
[INFO] [GL]: Vendor: Intel, Renderer: Intel(R) HD Graphics 400.
[INFO] [GL]: Version: 4.4.0 - Build 20.19.15.5166.
[INFO] [GL]: Using resolution 1366x768
[INFO] [GL]: Default shader backend found: glsl.
[INFO] [Shader driver]: Using GLSL shader backend.
[INFO] [GLSL]: Checking GLSL shader support ...
[WARN] [GL]: Stock GLSL shaders will be used.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' :  #version directive missing


[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' :  #version directive missing


[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' :  #version directive missing


[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' :  #version directive missing


[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' :  #version directive missing


[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' :  #version directive missing


[INFO] [GLSL]: Linking GLSL program.
[INFO] Setting up menu pipeline shaders for XMB ... 
[INFO] [GLSL]: Compiling ribbon shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' :  #version directive missing


[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' :  #version directive missing


[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling simple ribbon shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' :  #version directive missing


[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' :  #version directive missing


[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling snow shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' :  #version directive missing


[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' :  #version directive missing


[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling modern snow shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' :  #version directive missing


[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' :  #version directive missing


[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling bokeh shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' :  #version directive missing


[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' :  #version directive missing


[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling snowflake shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 3:1: '' :  #version directive missing


[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 3:1: '' :  #version directive missing


[INFO] [GLSL]: Linking GLSL program.
[INFO] [GL]: Using 4 textures.
[INFO] [GL]: Loaded 1 program(s).
[INFO] [GL]: Using GL_RGB565 for texture uploads.
[INFO] [XInput]: Found XInput v1.4.
[INFO] [Joypad]: Found joypad driver: "dinput".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Video]: Found display server: win32
[INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
[INFO] [Display]: Found display driver: "gl".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Display]: Found display driver: "gl".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [MIDI]: Input disabled.
[INFO] [MIDI]: Output disabled.
[INFO] [MIDI]: Initialized "winmm" driver.
[INFO] Desconectando el dispositivo del puerto 6.
[INFO] Desconectando el dispositivo del puerto 7.
[INFO] Desconectando el dispositivo del puerto 8.
[INFO] Desconectando el dispositivo del puerto 9.
[INFO] Desconectando el dispositivo del puerto 10.
[INFO] Desconectando el dispositivo del puerto 11.
[INFO] Desconectando el dispositivo del puerto 12.
[INFO] Desconectando el dispositivo del puerto 13.
[INFO] Desconectando el dispositivo del puerto 14.
[INFO] Desconectando el dispositivo del puerto 15.
[INFO] Desconectando el dispositivo del puerto 16.
[INFO] [SRAM]: No se guardará la SRAM.
[INFO] [Playlist]: Cargando historial: [D:\Retroarch\content_history.lpl].
[INFO] [Playlist]: Cargando historial: [D:\Retroarch\content_music_history.lpl].
[INFO] [Playlist]: Cargando historial: [D:\Retroarch\content_video_history.lpl].
[INFO] [Playlist]: Cargando historial: [D:\Retroarch\content_image_history.lpl].
[INFO] [Playlist]: Cargando favoritos: [D:\Retroarch\content_favorites.lpl].
[INFO] [GL]: VSync => on
[INFO] [WGL]: wglSwapInterval(1)
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [GL]: VSync => on
[INFO] [WGL]: wglSwapInterval(1)
[INFO] [Playlist]: Written to playlist file: D:\Retroarch\playlists\SNK - Neo Geo CD.lpl
[INFO] [CORE]: Using content: F:\SNK\SNK - Neo Geo Cd\Garou Densetsu 3 - Road to the Final Victory ~ Fatal Fury 3 - Road to the Final Victory (USA) (En,Ja,Es,Pt) (Rev 3).chd.
[INFO] Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
[INFO] [CORE]: Unloading core..
[INFO] [CORE]: Unloading core symbols..
[INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
[INFO] RetroArch 1.9.0 (Git 6388872a54)
[INFO] [Overrides]: Redirigiendo archivo de guardado a "D:\Retroarch\saves\Garou Densetsu 3 - Road to the Final Victory ~ Fatal Fury 3 - Road to the Final Victory (USA) (En,Ja,Es,Pt) (Rev 3).srm".
[INFO] [Overrides]: Redirigiendo guardado rápido a "D:\Retroarch\states\Garou Densetsu 3 - Road to the Final Victory ~ Fatal Fury 3 - Road to the Final Victory (USA) (En,Ja,Es,Pt) (Rev 3).state".
[INFO] === Build =======================================
[INFO] CPU Model Name: Intel(R) Celeron(R) CPU  N3060  @ 1.60GHz
[INFO] Funcionalidades:  MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES
[INFO] Built: Aug 11 2020
[INFO] Version: 1.9.0
[INFO] Git: 6388872a54
[INFO] =================================================
[INFO] [CORE]: Loading dynamic libretro core from: "D:\Retroarch\cores\neocd_libretro.dll"
[INFO] [Overrides]: No core-specific overrides found at D:\Retroarch\config\NeoCD\NeoCD.cfg.
[INFO] [Overrides]: No content-dir-specific overrides found at D:\Retroarch\config\NeoCD\SNK - Neo Geo Cd.cfg.
[INFO] [Overrides]: No game-specific overrides found at D:\Retroarch\config\NeoCD\Garou Densetsu 3 - Road to the Final Victory ~ Fatal Fury 3 - Road to the Final Victory (USA) (En,Ja,Es,Pt) (Rev 3).cfg.
[INFO] [Remaps]: remap directory: D:\Retroarch\config\remaps
[INFO] [Overrides]: Redirigiendo archivo de guardado a "D:\Retroarch\saves\Garou Densetsu 3 - Road to the Final Victory ~ Fatal Fury 3 - Road to the Final Victory (USA) (En,Ja,Es,Pt) (Rev 3).srm".
[INFO] [Overrides]: Redirigiendo guardado rápido a "D:\Retroarch\states\Garou Densetsu 3 - Road to the Final Victory ~ Fatal Fury 3 - Road to the Final Victory (USA) (En,Ja,Es,Pt) (Rev 3).state".
[INFO] [Environ]: GET_LOG_INTERFACE.
[INFO] [Environ]: SYSTEM_DIRECTORY: "D:\Retroarch\system".
[INFO] [Environ]: GET_SAVE_DIRECTORY.
[INFO] Core requested VFS version >= v1, providing v3
[libretro INFO] Using front end provided VFS routines

Hmm, I’m not seeing any errors in there. I take it the games you’ve tried worked fine before you updated?

Yes, they all worked fine, now that i remember, the same happened with ppsspp core, after updating they games dont work anymore.