New sonkun crt guest advanced hd presets thread

Hey welcome to the forum nathanook I hope you enjoy your stay. That 2026 pack was just a small teaser of me trying out for a new look to replace my old pack, I typically always start with just slot mask composite and rgb presets just to get something going, plus that release was also to let everyone know I’m still alive lol.

The full release will still have all the presets you know and love, I’m unsure how I’ll go about my PAL presets though. There has been a brand new exclusive PAL guest.r shader added to his pack, the question for me is do I replace my current PAL preset for his version or just keep what I already have? Not sure how I’ll go about that.

In the meantime I’m still playing around with settings but I guess I’ll be gearing up to release something close to how that sample pack looks. If there’s any suggestions or things you’d like to see added or even taken away definitely suggest them, I’m down for changing some things up as I go along.

I’ve never used Reshade but I think there’s also other alternatives out there like Shaderglass I believe if I spelled it right, I think there’s other alternatives as well but can’t recall. These new samples should look a bit better on those kind of systems as well if that MVC2 shot above is any indication.

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other alternatives out there like Shaderglass

To say the least: your preset is included by default! Definitely recommend the above user try it out.

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Wow I didn’t even know that, gonna be even better once I replace that old pack with this newer one I’m working on. I think I finally got a grasp on being able to have a bright image while still keeping the smaller intricate detailed graphics on screen, things like the OutRun shaded clouds or Ryu’s shaded areas in his white gi. This upcoming update might just be the one to top all my older ones, we’ll see I guess.

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Unfortunately Shaderglass has some issues they still have to iron out (like being able to start automatically when you launch a game/emulator.) It’s also not quite compatible with Windows 10 and creates a yellow border that’s a hassle to hide.

That being said, I didn’t know it had Sonkun shaders in it! That’s really neat and I can’t wait to check it out.

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someone working on ReShade addon that enables the use of librashader https://github.com/SnowflakePowered/librashader/issues/160

dont know if it will be opensource or not, or even work without “Lossless Scaling”

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I tested it and looks cool. If you need some testers of new PAL versions, count on me.

I usually like deep shadow masks, like in your stable presets, they hide the pixels and give more texture, but I’m also liking your new presets, with lighter shadowmask but less definition, definitely a different look. Let’s see where you get.

Edit: a couple of real PAL screenshots showing the borders jaggies.

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While testing the latest presets, I noticed that the colors on certain systems like Saturn and 3DO look very greenish and completely off. Is this normal?

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Im on android, updated Guest Crt and installed Sonkun, but every time i try to load a sokun shaders it says it couldn’t comple resswitch-glitch-koko. What am i missing? Already updated shaders from retroarch.

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resswitch-glitch shader has been moved from the 'crt/shaders' folder into the 'crt/crt-effects/shaders' folder some time ago.

It could work for you if you make a copy of crt-resswitch-glitch-koko.slang from this subfolder back into the main ‘crt/shaders’ folder again, since @sonkun’s presets might still be loading it from there.

The catch is that slang shader updates don’t delete files if they are moved or deleted from the main repository. But if someone starts from scratch and updates slang shaders, then presets, which weren’t properly altered, can’t load/work.

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When I try to use sonkun’s shaders, it keeps appearing this message:

I did all the recommended steps, I updated the overlays and shaders presets, and I changed my video driver to vulkan. I don’t know what else I need to do… Appreciate any help

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Help yourself then! :sweat_smile:

guest.r just answered the very same question.

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Hi, this shaders can work on a mini pc that has integrated graphics?. Like for example: -Intel Lake N100 – SSD 256 GB – 8 GB RAM DDR4– Intel® UHDGraphics. -RYZEN 5 PRO 3500U – SSD 512 GB – 16 GB RAM DDR4- Radeon Vega 8 -RYZEN 7 PRO 3700U – SSD 512 – 16 GB RAM DDR5- Radeon Vega 10 -RYZEN 9 4900H – SSD 512 GB – 16 GB RAM DDR4- AMD Radeon ™ Graphics

Hello everyone. I also want to confirm that these sonkun presets are failing to load for me as well, and I’m getting the same error message as above: “Failed to apply shader preset crt-resswitch-glitch-koko.slang.” I tried moving crt-resswitch-glitch-koko.slang to its old directory as guest suggested and still no luck. If anyone knows a fix, please let me know. Thanks!

For anyone else having issues getting them to work I did a find and replace using vs code in the sonkun folder: image

This appears to have fixed the issue for all presets I have tried.

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Hello, Thanks for your work.

I tried to replicate one of those to PPSSPP emulator on Android, but i cant make it work on it.

What should i do?

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I have fixed @sonkun’s presets, affected by the res-switch shader file location change.

Here is the download link:

Sonkun’s shader pack 2025-01-14

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Does this mean I can update the shaders to the latest? I’ve been avoiding it since I mainly use Sonkun’s presets.

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You can update the shaders through the Retroarch updater or use the latest revison. Have tested it and the presets work nicely.

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Awesome, thank you! Last question: I noticed you named the pack “2025-01-14” but Sonkun’s latest are from 2025-01-27. Did you have to use an older version, or is it just the name that is different?

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You are right, there was an even newer (the latest) version:

Here is the download link (fixed presets):

Sonkun’s shader pack 2025-01-27-v2

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