Thanks for the feedback. I’m assuming you mean the mountains are too “reddish”. Loaded the game up real fast and right away I knew which setting was mostly likely causing it, the “red-green tint” setting in grade.
Here it is using the sample pack from above:
Here’s after tweaking that setting and raising it up one value below 10:
I split the image between raw and shader to show it more. Is that what you were talking about?
Edit: Ran another test in a different area and yeah that setting for sure needed to be tweaked. Here’s before and after in the window area with the sky:



































