I’m having an issue where one connected controller is being detected as two in RetroArch. This happens with a knock-off Chinese PS3 dual shock controller, wired or wireless, and with a genuine Sony PS4 wired (I didn’t try wirelessly with the PS4 controller as I did not want to unpair it from the console, but I am going to guess I’ll have a similar problem).
Sometimes RetroArch correctly detects a single device and assigns it to player 1, but usually a second one is detected and assigned to player 2. Either way, the second I start a game, the controller is assigned to both player 1 AND player 2, controlling both players simultaneously (if the game supports simultaneous play)
I have found a similar issue here, but I think it was for another OS, and as such I couldn’t figure out how to investigate on my Mac.
This is on Mac OS High Sierra 10.13.6 and RetroArch 1.8.5
If I run a standalone Mac program called “Controllers Lite” I can see the connected controller. Only one is listed, so I don’t think MacOS thinks there are two controllers.
I’m guessing this has something to do with RetroArch’s auto config. How can I turn off auto config and instead add controllers manually, one at a time?
Or am I off base here? Any other ideas?
All help is greatly appreciated. Thanks!