OpenGL shaders in Beetle PSX HW (OpenGL) make RA crash

If I put Beetle PSX HW in OpenGL mode, then restart it to save the configuration, and then try to apply any OpenGL CG shader, Retroarch crashes. Slang shaders in Vulkan mode work.

You have to use GLSL shaders. The Cg ones don’t work with the OGL hardware mode.

1 Like

Thanks, I did not know that !