- LaunchBox, menu Tools > Manage Emulators…
- Edit Retroarch.
- AutoHotkey Script tab: MouseMove, 1920, 1080
Ok, I arrived home, and this is what I have in the ahk module:
Sleep, 500
SetKeyDelay, -1, 110
MouseMove, 0, 2160, 0, R
$Esc::
{
Process, Close, {{{StartupEXE}}}
}
O mesmo… O mouse fica no centro quando o RetroArch abre.
Não use Process, Close, {{{StartupEXE}}}. O RetroArch não fecha corretamente e, assim, o cache não é limpo. Foi por isso que eu tive que mudar para WinClose, ahk_class RetroArch. Mas agora nada mais está funcionando…
Strange, I dont know what to say, works fine on my end.
Maybe you can try using nomousy to start with RA, or use the app Autohidemousecursor.
Uso o Windows 10 (64 bit - v.1803) e o RetroArch 1.7.3 (06/Jul). E você?
Windows 8.1 y RA 1.7.2. But I dont think it has to do with that. With which core are you using it?
Não é específico de um core.
Tentarei descobrir o que pode ser…
Obrigado.
For years this has been coming up. I use overlay primarily for borders. Being able to hide that mouse by a config option would be LOVELY. If someone could fix that, and then sort out my other long running gripe (no vibration with dinput) I would gladly stick a few quid in a bounty.
Am I gonna get yelled at for a necro?
Yea - I just had to get up from my bed after a looong day of yard work to go move my mouse off my screen cause it shows right through when overlay is on rip.
Totally need a setting. Has someone put in a feature request for this yet?
A toggle for hide mouse when overlay enabled. Profit
there should be an option for it in the nightly builds:
Excellent news ty for the info!
input_overlay_show_mouse_cursor = “false”