Why is this happening?
Using mask 10 in guest-advanced, XRGB. If I combine this with an overlay that darkens every 4th pixel, the red phosphor gets blended with the black and loses a lot of brightness. The overlay shouldn’t be affected by the shader, and vice versa, right?
You may need to download these and zoom in Gimp/Photoshop/etc to see what I’m describing.
without overlay:
with overlay:
overlay config:
overlays = 1
overlay0_overlay = img/test.png
overlay0_full_screen = true
overlay0_descs = 0
input_overlay_scale = 1.0
input_overlay_auto_scale = false
overlay:
