Paintown core?

Some game engine/interpreter have been ported to libretro recently (lutro, easyrpg, …), so i was wondering if anyone was planning on working a paintown libretro port ?

For those who don’t know, it’s a multi-genre game engine (beat’em’all, platformer, asteroid, mugen aka vs fighting) written in c++ under BSD license. Github repo is there : , homepage is there : .

We’ve talked about Paintown before and I think it would be a cool addition. I think Twinaphex has some other cores planned first, though.