Here’s a puzzler. I’ve been trying out the fantastic new ParaLLEl core with proper GFX and RDP settings, and everything I’ve tried runs at full speed with basically no hitches… except Conker’s Bad Fur Day. I know this has always been a problem game to emulate, but what surprises me is this:
The sound sputters and the FPS drops to around 40 during the menu intro unless I hold down the fast-forward key, in which case it jumps to 70 or more with near-flawless sound. Furthermore, if I disable Vsync, it runs at 60 pretty consistently, though with the expected frame timing jitter. (Fast-forwarding without Vsync delivers in excess of 300… but only because the game itself hangs, though it can be rewound to before that and it runs fine unless fast-forwarded again.)
So what’s going on here? Is this a known and expected behavior, or something unique to my setup (a Radeon RX 580 as an external GPU in a first-gen Razer Core)? Any ideas?