I’ve been testing Parallel n64 with angrylion, and I’ve discovered that if the resolution is set to 320x240 it will load a black screen if you’re using the gl video driver. However, if you use 640x480(and possibly other resolutions?) it will load correctly. Also, if you use the vulkan renderer, it will load correctly at 320x240 (I haven’t tried any other video drivers like direct x).
Weird quirks. I’m using Retroarch 1.8.2 and the latest nightly of Parallel n64