[QUOTE=Tatsuya79;39624]You just have to open the mednafen_supergrafx_libretro.info and change this line to add the cd extensions:
supported_extensions = “pce|sgx|cue|ccd”
Not sure why it’s not the default (as there are those Darius games that can take advantage of the SGX).
Got the same checksum for the bios…
Try to get a log with:
retroarch --menu --verbose > log.txt 2>&1
[/QUOTE]
RetroArch [INFO] :: === Build =======================================MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 AVX AES Built: May 17 2016
RetroArch [INFO] :: Version: 1.3.4
RetroArch [INFO] :: Git: f052ebf
RetroArch [INFO] :: =================================================
RetroArch [INFO] :: Config: loading config from: C:\games\emulation\RetroArch\retroarch.cfg.
RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: RGB565.
RetroArch [INFO] :: Version of libretro API: 1
RetroArch [INFO] :: Compiled against API: 1
RetroArch [INFO] :: Set audio input rate to: 29975.00 Hz.
RetroArch [INFO] :: Found shader "C:\games\emulation\RetroArch\shaders\retroarch.glslp"
RetroArch [INFO] :: Video @ 960x720
RetroArch [INFO] :: Found GL context: wgl
RetroArch [INFO] :: Detecting screen resolution 1920x1080.
RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
RetroArch [INFO] :: [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 750/PCIe/SSE2.
RetroArch [INFO] :: [GL]: Version: 4.5.0 NVIDIA 365.19.
RetroArch [INFO] :: Querying GL extension: ARB_ES2_compatibility => exists
RetroArch [INFO] :: Querying GL extension: ARB_sync => exists
RetroArch [INFO] :: Querying GL extension: ARB_texture_float => exists
RetroArch [INFO] :: Querying GL extension: EXT_texture_sRGB => exists
RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_sRGB => exists
RetroArch [INFO] :: GL: Using resolution 960x720
RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
RetroArch [INFO] :: Checking GLSL shader support ...
RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
RetroArch [INFO] :: Found GLSL vertex shader.
RetroArch [INFO] :: Found GLSL fragment shader.
RetroArch [INFO] :: Linking GLSL program.
RetroArch [INFO] :: Found GLSL vertex shader.
RetroArch [INFO] :: Found GLSL fragment shader.
RetroArch [INFO] :: Linking GLSL program.
RetroArch [INFO] :: Found GLSL vertex shader.
RetroArch [INFO] :: Found GLSL fragment shader.
RetroArch [INFO] :: Linking GLSL program.
RetroArch [INFO] :: Found GLSL vertex shader.
RetroArch [INFO] :: Found GLSL fragment shader.
RetroArch [INFO] :: Linking GLSL program.
RetroArch [INFO] :: Found GLSL vertex shader.
RetroArch [INFO] :: Found GLSL fragment shader.
RetroArch [INFO] :: Linking GLSL program.
RetroArch [INFO] :: [GL]: Using 4 textures.
RetroArch [INFO] :: [GL]: Loaded 1 program(s).
RetroArch [INFO] :: [GL]: Using GL_RGB565 for texture uploads.
RetroArch [INFO] :: Found XInput v1.4.
RetroArch [INFO] :: Enumerating DInput joypads ...
RetroArch [INFO] :: Device #0 PID: {2E4A} VID:{1E7D}
RetroArch [INFO] :: Autodetect: 0 profiles found
RetroArch [INFO] :: Autodetect: no profiles found for ROCCAT Tyon Black (7805/11850)
RetroArch [INFO] :: Device #1 PID: {0306} VID:{057E}
RetroArch [INFO] :: Autodetect: 0 profiles found
RetroArch [INFO] :: Autodetect: no profiles found for Mayflash Wiimote PC Adapter (1406/774)
RetroArch [INFO] :: Device #2 PID: {0306} VID:{057E}
RetroArch [INFO] :: Autodetect: 0 profiles found
RetroArch [INFO] :: Autodetect: no profiles found for Mayflash Wiimote PC Adapter (1406/774)
RetroArch [INFO] :: Device #3 PID: {0306} VID:{057E}
RetroArch [INFO] :: Autodetect: 0 profiles found
RetroArch [INFO] :: Autodetect: no profiles found for Mayflash Wiimote PC Adapter (1406/774)
RetroArch [INFO] :: Device #4 PID: {0306} VID:{057E}
RetroArch [INFO] :: Autodetect: 0 profiles found
RetroArch [INFO] :: Autodetect: no profiles found for Mayflash Wiimote PC Adapter (1406/774)
RetroArch [INFO] :: Device #5 PID: {FEED} VID:{BEEF}
RetroArch [INFO] :: Autodetect: 0 profiles found
RetroArch [INFO] :: Autodetect: no profiles found for Virtual XInput Device (48879/65261)
RetroArch [INFO] :: Done enumerating DInput joypads ...
RetroArch [INFO] :: Found joypad driver: "dinput".
RetroArch [INFO] :: Using font rendering backend: freetype.
RetroArch [INFO] :: XAudio2: Requesting 64 ms latency, using 64 ms latency.
RetroArch [INFO] :: Found menu display driver: "menu_display_gl".
RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_object => exists
RetroArch [INFO] :: Using font rendering backend: freetype.
RetroArch [INFO] :: Using font rendering backend: freetype.
RetroArch [ERROR] :: Implementation uses threaded audio. Cannot use rewind..
RetroArch [INFO] :: SRAM will not be saved.
RetroArch [INFO] :: null: [C:\games\emulation\RetroArch\content_history.lpl].
RetroArch [INFO] :: [GL]: VSync => on
RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
RetroArch [INFO] :: [GL]: VSync => on
RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
RetroArch [INFO] :: Using content: E:\emu\iso\NEC\ArcadeCD\Tengai Makyou Kabuki Ittouryoudan (J)\Tengai Makyou - Kabuki Itouryoudan.cue.
RetroArch [INFO] :: arg #0: retroarch
RetroArch [INFO] :: arg #1: E:\emu\iso\NEC\ArcadeCD\Tengai Makyou Kabuki Ittouryoudan (J)\Tengai Makyou - Kabuki Itouryoudan.cue
RetroArch [INFO] :: arg #2: -s
RetroArch [INFO] :: arg #3: E:\emu\roms\savescum\Save
RetroArch [INFO] :: arg #4: -S
RetroArch [INFO] :: arg #5: E:\emu\roms\savescum\Scum
RetroArch [INFO] :: arg #6: -c
RetroArch [INFO] :: arg #7: C:\games\emulation\RetroArch\retroarch.cfg
RetroArch [INFO] :: arg #8: -L
RetroArch [INFO] :: arg #9: C:\games\emulation\RetroArch\cores\mednafen_pce_fast_libretro.dll
RetroArch [INFO] :: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
RetroArch [INFO] :: Redirecting save file to "E:\emu\roms\savescum\Save\Tengai Makyou - Kabuki Itouryoudan.srm".
RetroArch [INFO] :: Redirecting savestate to "E:\emu\roms\savescum\Scum\Tengai Makyou - Kabuki Itouryoudan.state".
RetroArch [INFO] :: === Build =======================================MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 AVX AES Built: May 17 2016
RetroArch [INFO] :: Version: 1.3.4
RetroArch [INFO] :: Git: f052ebf
RetroArch [INFO] :: =================================================
RetroArch [INFO] :: Loading dynamic libretro core from: "C:\games\emulation\RetroArch\cores\mednafen_pce_fast_libretro.dll"
RetroArch [INFO] :: Overrides: no core-specific overrides found at C:\games\emulation\RetroArch\config\Mednafen PCE Fast\Mednafen PCE Fast.cfg
RetroArch [INFO] :: Overrides: no game-specific overrides found at C:\games\emulation\RetroArch\config\Mednafen PCE Fast\Tengai Makyou - Kabuki Itouryoudan.cfg
RetroArch [INFO] :: Environ SET_VARIABLES.
RetroArch [INFO] :: Environ SET_CONTROLLER_INFO.
RetroArch [INFO] :: Controller port: 1
RetroArch [INFO] :: PCE Joypad (ID: 1)
RetroArch [INFO] :: Mouse (ID: 2)
RetroArch [INFO] :: Controller port: 2
RetroArch [INFO] :: PCE Joypad (ID: 1)
RetroArch [INFO] :: Mouse (ID: 2)
RetroArch [INFO] :: Remaps: core name: Mednafen PCE Fast
RetroArch [INFO] :: Remaps: game name: Tengai Makyou - Kabuki Itouryoudan
RetroArch [INFO] :: Remaps: remap directory: C:\games\emulation\RetroArch\config/remaps
RetroArch [INFO] :: Remaps: no game-specific remap found at C:\games\emulation\RetroArch\config/remaps/Mednafen PCE Fast/Tengai Makyou - Kabuki Itouryoudan.rmp
RetroArch [INFO] :: Remaps: no core-specific remap found at C:\games\emulation\RetroArch\config/remaps/Mednafen PCE Fast/Mednafen PCE Fast.rmp
RetroArch [INFO] :: Environ GET_LOG_INTERFACE.
RetroArch [INFO] :: Environ SYSTEM_DIRECTORY: "E:\emu\roms\System".
RetroArch [INFO] :: Environ SAVE_DIRECTORY: "E:\emu\roms\savescum\Save".
RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: RGB565.
RetroArch [libretro INFO] :: Frontend supports RGB565 - will use that instead of XRGB1555.
RetroArch [INFO] :: Environ GET_PERF_INTERFACE.
RetroArch [INFO] :: Environ PERFORMANCE_LEVEL: 5.
RetroArch [INFO] :: Content loading skipped. Implementation will load it on its own.
RetroArch [INFO] :: Environ SET_INPUT_DESCRIPTORS:
RetroArch [INFO] :: RetroPad, User 1, Button "B (bottom)" => "II"
RetroArch [INFO] :: RetroPad, User 1, Button "Y (left)" => "III"
RetroArch [INFO] :: RetroPad, User 1, Button "Select" => "Select"
RetroArch [INFO] :: RetroPad, User 1, Button "Start" => "Run"
RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Up" => "D-Pad Up"
RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Down" => "D-Pad Down"
RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Left" => "D-Pad Left"
RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Right" => "D-Pad Right"
RetroArch [INFO] :: RetroPad, User 1, Button "A (right)" => "I"
RetroArch [INFO] :: RetroPad, User 1, Button "X (up)" => "IV"
RetroArch [INFO] :: RetroPad, User 1, Button "L" => "V"
RetroArch [INFO] :: RetroPad, User 1, Button "R" => "VI"
RetroArch [INFO] :: RetroPad, User 1, Button "L2" => "Mode Switch"
RetroArch [INFO] :: RetroPad, User 2, Button "B (bottom)" => "II"
RetroArch [INFO] :: RetroPad, User 2, Button "Y (left)" => "III"
RetroArch [INFO] :: RetroPad, User 2, Button "Select" => "Select"
RetroArch [INFO] :: RetroPad, User 2, Button "Start" => "Run"
RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Up" => "D-Pad Up"
RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Down" => "D-Pad Down"
RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Left" => "D-Pad Left"
RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Right" => "D-Pad Right"
RetroArch [INFO] :: RetroPad, User 2, Button "A (right)" => "I"
RetroArch [INFO] :: RetroPad, User 2, Button "X (up)" => "IV"
RetroArch [INFO] :: RetroPad, User 2, Button "L" => "V"
RetroArch [INFO] :: RetroPad, User 2, Button "R" => "VI"
RetroArch [INFO] :: RetroPad, User 2, Button "L2" => "Mode Switch"
RetroArch [INFO] :: RetroPad, User 3, Button "B (bottom)" => "II"
RetroArch [INFO] :: RetroPad, User 3, Button "Y (left)" => "III"
RetroArch [INFO] :: RetroPad, User 3, Button "Select" => "Select"
RetroArch [INFO] :: RetroPad, User 3, Button "Start" => "Run"
RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Up" => "D-Pad Up"
RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Down" => "D-Pad Down"
RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Left" => "D-Pad Left"
RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Right" => "D-Pad Right"
RetroArch [INFO] :: RetroPad, User 3, Button "A (right)" => "I"
RetroArch [INFO] :: RetroPad, User 3, Button "X (up)" => "IV"
RetroArch [INFO] :: RetroPad, User 3, Button "L" => "V"
RetroArch [INFO] :: RetroPad, User 3, Button "R" => "VI"
RetroArch [INFO] :: RetroPad, User 3, Button "L2" => "Mode Switch"
RetroArch [INFO] :: RetroPad, User 4, Button "B (bottom)" => "II"
RetroArch [INFO] :: RetroPad, User 4, Button "Y (left)" => "III"
RetroArch [INFO] :: RetroPad, User 4, Button "Select" => "Select"
RetroArch [INFO] :: RetroPad, User 4, Button "Start" => "Run"
RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Up" => "D-Pad Up"
RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Down" => "D-Pad Down"
RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Left" => "D-Pad Left"
RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Right" => "D-Pad Right"
RetroArch [INFO] :: RetroPad, User 4, Button "A (right)" => "I"
RetroArch [INFO] :: RetroPad, User 4, Button "X (up)" => "IV"
RetroArch [INFO] :: RetroPad, User 4, Button "L" => "V"
RetroArch [INFO] :: RetroPad, User 4, Button "R" => "VI"
RetroArch [INFO] :: RetroPad, User 4, Button "L2" => "Mode Switch"
RetroArch [INFO] :: RetroPad, User 5, Button "B (bottom)" => "II"
RetroArch [INFO] :: RetroPad, User 5, Button "Y (left)" => "III"
RetroArch [INFO] :: RetroPad, User 5, Button "Select" => "Select"
RetroArch [INFO] :: RetroPad, User 5, Button "Start" => "Run"
RetroArch [INFO] :: RetroPad, User 5, Button "D-Pad Up" => "D-Pad Up"
RetroArch [INFO] :: RetroPad, User 5, Button "D-Pad Down" => "D-Pad Down"
RetroArch [INFO] :: RetroPad, User 5, Button "D-Pad Left" => "D-Pad Left"
RetroArch [INFO] :: RetroPad, User 5, Button "D-Pad Right" => "D-Pad Right"
RetroArch [INFO] :: RetroPad, User 5, Button "A (right)" => "I"
RetroArch [INFO] :: RetroPad, User 5, Button "X (up)" => "IV"
RetroArch [INFO] :: RetroPad, User 5, Button "L" => "V"
RetroArch [INFO] :: RetroPad, User 5, Button "R" => "VI"
RetroArch [INFO] :: RetroPad, User 5, Button "L2" => "Mode Switch"
RetroArch [INFO] :: Environ GET_OVERSCAN: 0
RetroArch [INFO] :: Environ GET_VARIABLE pce_fast_cdimagecache:
RetroArch [INFO] :: disabled
RetroArch [INFO] :: Environ GET_VARIABLE pce_nospritelimit:
RetroArch [INFO] :: enabled
RetroArch [INFO] :: Environ GET_VARIABLE pce_keepaspect:
RetroArch [INFO] :: enabled
RetroArch [INFO] :: Environ GET_VARIABLE pce_initial_scanline:
RetroArch [INFO] :: 3
RetroArch [INFO] :: Environ GET_VARIABLE pce_last_scanline:
RetroArch [INFO] :: 241
RetroArch [INFO] :: Environ GET_VARIABLE pce_cddavolume:
RetroArch [INFO] :: 100
RetroArch [INFO] :: Environ GET_VARIABLE pce_adpcmvolume:
RetroArch [INFO] :: 100
RetroArch [INFO] :: Environ GET_VARIABLE pce_cdpsgvolume:
RetroArch [INFO] :: 100
RetroArch [INFO] :: Environ GET_VARIABLE pce_cdspeed:
RetroArch [INFO] :: 8
RetroArch [libretro INFO] :: PCE CD Audio settings changed.
RetroArch [libretro INFO] :: Loading E:\emu\iso\NEC\ArcadeCD\Tengai Makyou Kabuki Ittouryoudan (J)\Tengai Makyou - Kabuki Itouryoudan.cue...
RetroArch [libretro INFO] :: CD 1 Layout:
RetroArch [libretro INFO] :: Track 1, LBA: 0 AUDIO
RetroArch [libretro INFO] :: Track 2, LBA: 3590 DATA
RetroArch [libretro INFO] :: Track 3, LBA: 57235 AUDIO
RetroArch [libretro INFO] :: Track 4, LBA: 60147 AUDIO
RetroArch [libretro INFO] :: Track 5, LBA: 63847 AUDIO
RetroArch [libretro INFO] :: Track 6, LBA: 64914 AUDIO
RetroArch [libretro INFO] :: Track 7, LBA: 70877 AUDIO
RetroArch [libretro INFO] :: Track 8, LBA: 79898 AUDIO
RetroArch [libretro INFO] :: Track 9, LBA: 82479 AUDIO
RetroArch [libretro INFO] :: Track 10, LBA: 91338 AUDIO
RetroArch [libretro INFO] :: Track 11, LBA: 93409 AUDIO
RetroArch [libretro INFO] :: Track 12, LBA: 102433 AUDIO
RetroArch [libretro INFO] :: Track 13, LBA: 104690 AUDIO
RetroArch [libretro INFO] :: Track 14, LBA: 113676 AUDIO
RetroArch [libretro INFO] :: Track 15, LBA: 116638 AUDIO
RetroArch [libretro INFO] :: Track 16, LBA: 125666 AUDIO
RetroArch [libretro INFO] :: Track 17, LBA: 128365 AUDIO
RetroArch [libretro INFO] :: Track 18, LBA: 137319 AUDIO
RetroArch [libretro INFO] :: Track 19, LBA: 139534 AUDIO
RetroArch [libretro INFO] :: Track 20, LBA: 148407 AUDIO
RetroArch [libretro INFO] :: Track 21, LBA: 151286 AUDIO
RetroArch [libretro INFO] :: Track 22, LBA: 160362 AUDIO
RetroArch [libretro INFO] :: Track 23, LBA: 163406 AUDIO
RetroArch [libretro INFO] :: Track 24, LBA: 177499 AUDIO
RetroArch [libretro INFO] :: Track 25, LBA: 190944 AUDIO
RetroArch [libretro INFO] :: Track 26, LBA: 204357 AUDIO
RetroArch [libretro INFO] :: Track 27, LBA: 205173 AUDIO
RetroArch [libretro INFO] :: Track 28, LBA: 206022 AUDIO
RetroArch [libretro INFO] :: Track 29, LBA: 207147 DATA
RetroArch [libretro INFO] :: Leadout: 260493
RetroArch [libretro INFO] ::
RetroArch [libretro INFO] :: Using module: pce_fast(PC Engine (CD)/TurboGrafx 16 (CD)/SuperGrafx)
RetroArch [libretro INFO] :: MDFN_MakeFName: E:\emu\roms\System\syscard3.pce
RetroArch [libretro INFO] :: CD-ROM speed: 8x
RetroArch [libretro INFO] :: Arcade Card Emulation: Enabled
unhandled setting F: pce_fast.mouse_sensitivity
RetroArch [INFO] :: Skipping SRAM load..
RetroArch [INFO] :: Version of libretro API: 1
RetroArch [INFO] :: Compiled against API: 1
RetroArch [INFO] :: Set audio input rate to: 44195.84 Hz.
RetroArch [INFO] :: Found shader "C:\games\emulation\RetroArch\shaders\retroarch.glslp"
RetroArch [INFO] :: Video @ 927x696
RetroArch [INFO] :: Found GL context: wgl
RetroArch [INFO] :: Detecting screen resolution 1920x1080.
RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
RetroArch [INFO] :: [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 750/PCIe/SSE2.
RetroArch [INFO] :: [GL]: Version: 4.5.0 NVIDIA 365.19.
RetroArch [INFO] :: Querying GL extension: ARB_ES2_compatibility => exists
RetroArch [INFO] :: Querying GL extension: ARB_sync => exists
RetroArch [INFO] :: Querying GL extension: ARB_texture_float => exists
RetroArch [INFO] :: Querying GL extension: EXT_texture_sRGB => exists
RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_sRGB => exists
RetroArch [INFO] :: GL: Using resolution 927x696
RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
RetroArch [INFO] :: Checking GLSL shader support ...
RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
RetroArch [INFO] :: Found GLSL vertex shader.
RetroArch [INFO] :: Found GLSL fragment shader.
RetroArch [INFO] :: Linking GLSL program.
RetroArch [INFO] :: Found GLSL vertex shader.
RetroArch [INFO] :: Found GLSL fragment shader.
RetroArch [INFO] :: Linking GLSL program.
RetroArch [INFO] :: Found GLSL vertex shader.
RetroArch [INFO] :: Found GLSL fragment shader.
RetroArch [INFO] :: Linking GLSL program.
RetroArch [INFO] :: Found GLSL vertex shader.
RetroArch [INFO] :: Found GLSL fragment shader.
RetroArch [INFO] :: Linking GLSL program.
RetroArch [INFO] :: Found GLSL vertex shader.
RetroArch [INFO] :: Found GLSL fragment shader.
RetroArch [INFO] :: Linking GLSL program.
RetroArch [INFO] :: [GL]: Using 4 textures.
RetroArch [INFO] :: [GL]: Loaded 1 program(s).
RetroArch [INFO] :: [GL]: Using GL_RGB565 for texture uploads.
RetroArch [INFO] :: Found XInput v1.4.
RetroArch [INFO] :: Enumerating DInput joypads ...
RetroArch [INFO] :: Device #0 PID: {2E4A} VID:{1E7D}
RetroArch [INFO] :: Autodetect: 0 profiles found
RetroArch [INFO] :: Autodetect: no profiles found for ROCCAT Tyon Black (7805/11850)
RetroArch [INFO] :: Device #1 PID: {0306} VID:{057E}
RetroArch [INFO] :: Autodetect: 0 profiles found
RetroArch [INFO] :: Autodetect: no profiles found for Mayflash Wiimote PC Adapter (1406/774)
RetroArch [INFO] :: Device #2 PID: {0306} VID:{057E}
RetroArch [INFO] :: Autodetect: 0 profiles found
RetroArch [INFO] :: Autodetect: no profiles found for Mayflash Wiimote PC Adapter (1406/774)
RetroArch [INFO] :: Device #3 PID: {0306} VID:{057E}
RetroArch [INFO] :: Autodetect: 0 profiles found
RetroArch [INFO] :: Autodetect: no profiles found for Mayflash Wiimote PC Adapter (1406/774)
RetroArch [INFO] :: Device #4 PID: {0306} VID:{057E}
RetroArch [INFO] :: Autodetect: 0 profiles found
RetroArch [INFO] :: Autodetect: no profiles found for Mayflash Wiimote PC Adapter (1406/774)
RetroArch [INFO] :: Device #5 PID: {FEED} VID:{BEEF}
RetroArch [INFO] :: Autodetect: 0 profiles found
RetroArch [INFO] :: Autodetect: no profiles found for Virtual XInput Device (48879/65261)
RetroArch [INFO] :: Done enumerating DInput joypads ...
RetroArch [INFO] :: Found joypad driver: "dinput".
RetroArch [INFO] :: Using font rendering backend: freetype.
RetroArch [INFO] :: XAudio2: Requesting 64 ms latency, using 64 ms latency.
RetroArch [INFO] :: Using font rendering backend: freetype.
RetroArch [INFO] :: Initializing rewind buffer with size: 20 MB
RetroArch [INFO] :: null: [C:\games\emulation\RetroArch\content_history.lpl].
RetroArch [INFO] :: [GL]: VSync => on
RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
That’s a log I created using the method you described, with the game Tengai Makyou Kabuki Ittouryoudan. It crashed shortly after leaving the Turbo CD startup screen. On standalone mednafen, it works fine.
Also, I keep my TurboCD games in .cue/.iso/.ogg format. I save a lot of space this way. A normal .iso of Tengai Makyou Kabuki Ittouryoudan is 611MB, but in .cue/.iso/.ogg format it’s only 247MB, and only 141 MB after using NTFS compression. However, running a .cue/.iso version of Tengai Makyou Kabuki Ittouryoudan results in the same outcome – a crash. I should also note that I haven’t had any problems with .cue/.iso/.ogg formatted games with Retroarch PCE-Fast. However, Retroarch’s PC-FX core gives me a crash and an error message when I try to use a PC-FX game in .cue/.iso/.ogg format, stating
RetroArch [libretro ERROR] :: Unsupported audio track file format: Track01.ogg
. Yabause doesn’t like .cue/.iso/.ogg games either.