It doesn’t really resemble any crappy TV that I’ve ever owned, and I recently had several late 80s and early 90s models. What you want is to emulate a low res slotmask and NTSC composite artifacts, and add some very faint scanlines. Contrast, brightness and saturation are severely lacking in your image even for a crappy TV, and that slotmask effect is really only suitable for resolutions higher than 4K. That resolution is most definitely not cutting it for that slotmask pattern.
At 4K you can get a passable slotmask effect with the magenta/green slotmask effect. At 1080p, the magenta/green aperture grille and dotmask look okay. At 720p resolutions the only thing that works is magenta/green aperture grille, but then you have a hard time getting the beam dynamics right due to a lack of vertical resolution.
It may be counter-intuitive, but it’s really tough to emulate a crappy TV.
Have you checked out glow-gauss-ntsc? That might be close to the look you’re going for. It’s probably my favorite “grungy” shader. CRT-royale also has some presets for different video modes and is very versatile.
hunterk wrote an excellent post on CRT masks here.
edit: it would be nice to see some higher-res shots (8K) with more realistic contrast/brightness/color if you have the time. RA lets you fake any resolution by setting a custom aspect ratio.