Hey my fellow scanline fanatics. So I’ve been running experiments with shaders again, this time to get things working with RetroArch and the XBox Series X (which combined with a C1 65" oled is like the definitive combo, I hardly can’t believe old games can be made to look so good on such a large display).
My bread and butter easymode halation presets look amazing of course, and so do guest and hyllian (congrats you two for all the new developments by the way).
But it so happens that vertical games are still a bit of a challenge if you don’t do tate, and the need to find a good vertical preset drove this quest. I feel I was successful, and it turns out that the preset I made for those pesky vertical games is fantastic for horizontal stuff as well. It’s a little bit convoluted, using the masks from the img mod shader and hyllian 3D. It has to be hyllian 3D because of its very convenient ability to set the X/Y res, since in order to make it work I had to add a stock pass at increased resolutions (x3, x5, even x7, depending on the game, output resolution and performance target).
First shot is an example of said preset, running at 1440p with mask number 5, coming from my laptop and not the Xbox. Notice all those lovely, bloomy, egg-shaped phosphors! Second is hi-res easymode halation with a shadow mask.
Colour corrections are the usual (green channel cooldown, desat, etc).
Like always, remember to open them in a new tab to get a properly scaled image.