Here are the settings (both are for CRT-Guest-NTSC).
KOF98UM (PCSX2) -
PreprocessorDefinitions=Resolution_X=640,Resolution_Y=448
addnoised=0.000000
AS=0.200000
bardir=0.000000
barintensity=0.000000
barspeed=50.000000
beam_max=1.000000
beam_min=1.300000
beam_size=0.600000
blendMode=1.000000
blm_1=0.050000
blm_2=0.000000
BLOOMCUT_X=0.000000
BLOOMCUT_Y=0.000000
bloom_dist=0.000000
bmask=0.000000
BP=0.000000
brightboost1=1.400000
brightboost2=1.100000
bsize=0.250000
CCONTR=0.050000
CDETAILS=1.000000
contr=0.000000
CP=0.000000
CS=0.000000
CSHARPEN=0.000000
csize=0.100000
cust_artifacting=0.000000
cust_fringing=0.000000
c_shape=0.250000
dctypex=0.000000
dctypey=0.000000
deconbx=0.000000
deconby=0.000000
decongx=-0.500000
decongy=0.500000
deconrx=0.500000
deconry=-0.500000
decons=1.000000
double_slot=2.000000
downsample_levelx=2.000000
downsample_levely=0.000000
gamma_c=1.000000
gamma_i=2.400000
gamma_o=2.200000
glow=0.050000
gsl=-1.000000
halation=0.050000
HARNG=0.400000
HSHARP=1.200000
HSHARPNESS=1.500000
inter=400.000000
interm=4.000000
intres=2.000000
IOS=0.000000
iscan=0.200000
iscans=0.250000
lsmooth=0.700000
LUTBR=1.000000
LUTLOW=5.000000
maskboost=1.000000
masksize=1.000000
maskstr=0.300000
mask_bloom=0.050000
mask_drk=0.500000
mask_gamma=2.400000
mask_layout=0.000000
mask_lgt=1.500000
mask_zoom=0.000000
MAXS=0.150000
mclip=0.000000
mcut=1.100000
mshift=0.000000
m_glow=1.000000
m_glow_cutoff=0.120000
m_glow_dist=1.000000
m_glow_high=5.000000
m_glow_low=0.350000
m_glow_mask=1.000000
noiseresd=2.000000
noisetype=0.000000
no_scanlines=0.000000
ntsc_bright=1.000000
ntsc_cscale=1.000000
ntsc_fields=0.000000
ntsc_phase=1.000000
ntsc_ring=0.000000
ntsc_sat=1.000000
ntsc_scale=1.000000
ntsc_shpe=0.750000
ntsc_shrp=0.000000
OS=1.000000
overscanx=0.000000
overscany=0.000000
PB=0.320000
PG=0.320000
post_br=1.000000
PR=0.320000
pre_bb=1.000000
quality=1.000000
ResolutionX=640.000000
ResolutionY=448.000000
rolling_scan=0.000000
sat=0.500000
sborder=0.750000
scangamma=2.400000
scanline1=6.000000
scanline2=6.000000
scans=0.500000
scan_falloff=1.000000
sega_fix=0.000000
shadow_msk=0.000000
SIGMA_H=1.200000
SIGMA_HOR=0.900000
SIGMA_V=1.200000
SIGMA_X=0.750000
SIGMA_Y=0.600000
SIZEH=6.000000
SIZEV=6.000000
SIZEX=3.000000
SIZEY=3.000000
slotmask1=0.000000
slotmask2=0.000000
slotms=1.000000
slotwidth=0.000000
smask_mit=0.000000
smoothmask=0.000000
spike=1.000000
S_SHARPH=0.900000
TNTC=4.000000
vigdef=1.000000
vigstr=0.000000
warpx=0.030000
warpy=0.040000
WP=0.000000
wp_saturation=1.000000
PPSSPP -
PreprocessorDefinitions=Resolution_X=960,Resolution_Y=816
addnoised=0.000000
AS=0.200000
bardir=0.000000
barintensity=0.000000
barspeed=50.000000
beam_max=1.000000
beam_min=1.300000
beam_size=0.600000
blendMode=1.000000
blm_1=0.050000
blm_2=0.000000
BLOOMCUT_X=0.000000
BLOOMCUT_Y=0.000000
bloom_dist=0.000000
bmask=0.000000
BP=0.000000
brightboost1=1.400000
brightboost2=1.100000
bsize=0.100000
CCONTR=0.050000
CDETAILS=1.000000
contr=0.000000
CP=0.000000
CS=0.000000
CSHARPEN=0.000000
csize=0.000000
cust_artifacting=0.000000
cust_fringing=0.000000
c_shape=0.250000
dctypex=0.000000
dctypey=0.000000
deconbx=0.000000
deconby=0.000000
decongx=-0.500000
decongy=0.500000
deconrx=0.500000
deconry=-0.500000
decons=1.000000
double_slot=2.000000
downsample_levelx=2.000000
downsample_levely=0.000000
gamma_c=1.000000
gamma_i=2.400000
gamma_o=2.200000
glow=0.050000
gsl=-1.000000
halation=0.050000
HARNG=0.400000
HSHARP=1.200000
HSHARPNESS=1.500000
inter=400.000000
interm=1.000000
intres=3.000000
IOS=0.000000
iscan=0.200000
iscans=0.250000
lsmooth=0.700000
LUTBR=1.000000
LUTLOW=5.000000
maskboost=1.000000
masksize=1.000000
maskstr=0.300000
mask_bloom=0.050000
mask_drk=0.500000
mask_gamma=2.400000
mask_layout=0.000000
mask_lgt=1.500000
mask_zoom=0.000000
MAXS=0.150000
mclip=0.000000
mcut=1.100000
mshift=0.000000
m_glow=1.000000
m_glow_cutoff=0.120000
m_glow_dist=1.000000
m_glow_high=5.000000
m_glow_low=0.350000
m_glow_mask=1.000000
noiseresd=2.000000
noisetype=0.000000
no_scanlines=0.000000
ntsc_bright=1.000000
ntsc_cscale=1.000000
ntsc_fields=0.000000
ntsc_phase=1.000000
ntsc_ring=0.000000
ntsc_sat=1.000000
ntsc_scale=1.000000
ntsc_shpe=0.750000
ntsc_shrp=0.000000
OS=1.000000
overscanx=0.000000
overscany=0.000000
PB=0.320000
PG=0.320000
post_br=1.000000
PR=0.320000
pre_bb=1.000000
quality=0.000000
ResolutionX=960.000000
ResolutionY=816.000000
rolling_scan=0.000000
sat=0.500000
sborder=0.500000
scangamma=2.400000
scanline1=6.000000
scanline2=6.000000
scans=0.500000
scan_falloff=1.000000
sega_fix=0.000000
shadow_msk=0.000000
SIGMA_H=1.200000
SIGMA_HOR=0.900000
SIGMA_V=1.200000
SIGMA_X=0.750000
SIGMA_Y=0.600000
SIZEH=6.000000
SIZEV=6.000000
SIZEX=3.000000
SIZEY=3.000000
slotmask1=0.000000
slotmask2=0.000000
slotms=1.000000
slotwidth=0.000000
smask_mit=0.000000
smoothmask=0.000000
spike=1.000000
S_SHARPH=0.900000
TNTC=0.000000
vigdef=1.000000
vigstr=0.000000
warpx=0.000000
warpy=0.000000
WP=0.000000
wp_saturation=1.000000
The same settings as above for RetroArch -
#reference "shaders_slang/crt/crt-guest-advanced-ntsc.slangp"
TNTC = "4.000000"
quality = "0.000000"
GAMMA_INPUT = "2.400000"
gamma_out = "2.200000"
interm = "4.000000"
m_glow = "1.000000"
glow = "0.050000"
bloom = "0.050000"
mask_bloom = "0.050000"
halation = "0.050000"
gsl = "-1.000000"
scanline2 = "6.000000"
bsize1 = "0.100000"
sborder = "0.500000"
shadowMask = "-1.000000"
deconrr = "0.500000"
deconrg = "-0.500000"
deconrry = "-0.500000"
deconrgy = "0.500000"
I use something else for 3D games in PCSX2 and Dolphin. Here’s are some examples -
(Let me know if you want this too.)