I think it could be something descriptive for example:
Dennis’ Very Accurate Sony Megatron CRT Simulation feat. Lilium HDR and GTU50
How to Get Better Tonemapping and Filtering From Sony Megatron Using Lilium HDR and GTU50
How To Level Up Sony Megatron Color Video Monitor
How To Get The Highest Quality Image Out Of Sony Megatron Color Video Monitor
Dennis’ Guide To Turning Your OLED TV Into A CRT
Dennis’ CRT
D’ CRT
D’s CRT Shader
D’s Accurate CRT Simulation
D’ Most Accurate CRT Simulation
D’ Most Accurate CRT Shader
D’ Best CRT Shader
D’ Ultimate CRT Shader
D’ Ultimate Universal CRT Shader - Compatible With Almost All Windows Games
…are a few that come to mind.
Does it blend dithering patterns in Sega Genesis/Megadrive/32X/CD/Saturn or TurboGrafx-16/PC-Engine/Turbo Duo games without compromising that sweet spot to recreate an RF or Composite Quality Input?
You can definitely publish what you’ve achieved but if it can’t do the above yet you can make additional presets to accomplish the above if you so desire.
I love this ethos! You definitely have the eye, technical knowledge and competence in order to achieve this. Thank you for sharing this with the world. Keep it up!
On another note, I figured out how to get a decent looking Shadow Mask out of Sony Megatron Color Video Monitor without the strange undesirable artifacts I was always getting before. It has to do with adjusting the Integer Scaling and Aspect Ratio.
Still wondering if it’s possible to get the equivalent of a Mask Stagger -4.50 Shadow Mask using CRT-Guest-Advanced-NTSC with the new simplified Shadow Mask controls and if I can get this exact pattern in Sony Megatron Color Video Monitor.