Hey there!
Tweaked some shader for Win98 SVGA on the awesome DOSBox-Pure fork, and found the new VGA doublescan setting in the resolution section of CRT-Guest was working quite nicely with 480p content (despite not being its intended use I guess, XD).
It also seems that JINC2 and the slight NTSC blurring is doing quite well with those old fog of war checkerboard patterns of the 2D games of that era. So almost 30 year later I can now play Diablo with transparency effects… Which is really cool as I’m a bit disappointed with the remasters and enhanced versions of those games being way too much zoomed out for modern resolutions.
Shader available here for 4K if you want to try it : https://mega.nz/file/aIYhGC7B#zA_8SjQOYr3Pt5pIk-XahYinBv40f78k6J2m-vQXFY0
But you can tweak the mask size to fit your resolution or liking.
Here’s a comparison with raw pixels on the left and a translucent wall.
It also works with the GOAT…
Also, related to my previous post, here’s a 3D video of the PS2 copter arcade game City Crisis modded for 3DTV or VR. Youtube app can also display the video for red cyan 3D glasses, or in normal 2D. The upload is fresh, 4K is still processing, so give it some time if you want to watch that with a headset and YoutubeVR.
https://www.youtube.com/watch?v=2Dy-LwR79k4