Then it had really light scanlines like a nanosoft or something. Which just means you probably should still use scanlines just use ones that are barely visible (I feel like you still need scanlines regardless).
Personally it depends on what system I’m running to decide how I do scanlines. (High color count arcade games I do nanosoft style scanlines (almost not visible). For Nes (8-bit stuff) I tend to like a heavier scanline like a BVM/PVM (like solid black lines across the screen, yes I know black lines aren’t the scanlines). And 16-bit games (Snes and Genesis) I tend to do a middle ground of the two.
EDIT: Sometimes it just depends on the game what I do, but I still haven’t settled on a setup for N64/PS1 and Dreamcast games.

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