That output gamma you use makes me shy on my tweakings…
On other news, I’m working to make the knobs even simpler than they are now. I’ll toss out the color channel knobs and the sharpness hack. I think they are useless and just pollute the list of params. I’ll add one or two more useful.
About the masks available on hunter’s include file, I’ve been trying to use them and to tell you the truth, I only like the very first aperture one (or the fourth one, I think they’re the same!?) for 1080p (that’s what I use on my PS3). I’ll take out the lotte’s masks as I think they let the screen very red. For 4k/8k, I like mask 10 the most. For me, as I play 1.5m from tv screen, a very prounounced mask makes the screen very dark, so I prefer very subtle masks.
This shader is very simple and I only want to include useful and easy to use features.