Hello,
reading PPSSPP core documentation said:
Directories:
The PPSSPP core’s library name is ‘PPSSPP’
The PPSSPP core saves/loads to/from these directories.
Frontend’s Save directory
. └── PSP/
├── PPSSPP_STATE/ (Used to be the state directory, no longer used) ├── SAVEDATA/ (In-game saves) ├── Cheats/ (Internal Cheats directory, disabled by default) ├── GAME/ (DLC directory) └── SYSTEM/ └── CACHE/ (Shader cache)
I have created next directory structure:
C:\RetroArch\system\PPSSPP\PSP\GAME\NPUF30007
but when I tried to launch Bomberman '94 I get next error:
[libretro ERROR] [SCEIO] ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(ms0:/PSP/GAME/NPUF30007/PSP-KEY.EDAT, 40000001, 00000000) - file not found [libretro ERROR] [FILESYS] DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1
Where I have to create the directory structure?