PPSSPP Core, Where I must create /PSP/GAME directory?

Hello,

reading PPSSPP core documentation said:

Directories:

The PPSSPP core’s library name is ‘PPSSPP’

The PPSSPP core saves/loads to/from these directories.

Frontend’s Save directory

. └── PSP/

   ├── PPSSPP_STATE/ (Used to be the state directory, no longer used)
   ├── SAVEDATA/ (In-game saves)
   ├── Cheats/ (Internal Cheats directory, disabled by default)
   ├── GAME/ (DLC directory)
   └── SYSTEM/
             └── CACHE/ (Shader cache)

I have created next directory structure:

C:\RetroArch\system\PPSSPP\PSP\GAME\NPUF30007

but when I tried to launch Bomberman '94 I get next error:

[libretro ERROR] [SCEIO] ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(ms0:/PSP/GAME/NPUF30007/PSP-KEY.EDAT, 40000001, 00000000) - file not found [libretro ERROR] [FILESYS] DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1

Where I have to create the directory structure?

That means where your saves go to. If you’re using the default setting, which puts your saves into the same directory as the game you’re playing, you may need to set up a core override to specify a different directory of your choice in settings > directory.