PSP Nightly discussion thread

On the nightly latest gambatte and quiknes shutdown my PSP go

How about CatSFC for PSP, is it possible?

Although i don’t game anymore on PSP. I might have to try this version one one of my PSP’s.

Anyone with a working PCE core that one can use on Vita TN-V11?

Hi with the last nightly, NXEngine core crash when the game start and fmsx core fail to save state…

TEMPGBA core crashes on latest nightly (10/20/2015). Also I’m not able to save in my GBA games, any ideas?

EDIT: Nevermind about the crash lol, it was a problem from my side. However the latest stable version (1.2.2) and the latest nightly has a problem with saving. it just doesn’t save, and so I’m getting forced to use save states.

Hi, since 2015-10-20 until today nightly NXEngine core still crash when the game start and fmsx core still fail to save state.

Crashed on psp go cfw 6.35 pro, then return back to xmb

Hello i have a problem with the stable 1.2.2 i have created gba gbc and nes core bubbles for my vita but when i launch this 3 core it reset the config what can i do?i not the problem on my original psp

PSP stable 1.30 isn’t so stable, since 2015-10-20 until today nightly NXEngine core still crash (the only way to run the core in 1.30 is taking the core that run in 1.22 and replace it, now runs fine), TempGBA core crash when you load a game with “Load Archive with Core” RA and PSP crash, when you load a game with “Open Archive As Folder” works fine (but only in the 1.30 stable version in the nightly version it crash too) :frowning:

The only useful core is Gambatte because it is more accurate than the Gameboy emulators that PSP has. I could play Shantae with it, heh.

Anyone had success running on psp go ? what version ?

Thanks for adding CATSFC, It is still not smooth. PocketSnes probably faster (as same as run on 3DS) .

Thanks for CATSFC and Picodrive, but RA fail saving configuration Per-Core, Tempgba core crash loading a rom and Nxengine core crash after the intro.

Since 2016-03-21_RetroArch version, PSP freeze starting RA and crash.

Hello friends first of all I am RGM, I give thanks for this magnificent project for PSP and PS Vita.

Now the emulatoes are great, I have only a problem with specifically catsfc with the ROM Super Mario All-Stars and Super Mario All-Stars + World controls in the menu match but during the game dont work, other problem is in some games like Rockman an Forte enemies by touching the character disappears.

One last question, there is a possibility of adding core FBA or MAME version for PSP?

Thank you.

Sorry for my English I speak Spanish.

Thanks for the responses friend.

I hope to continue to update this great project.

OK friend some questions?

How I can disable the frameskip for the character does not disappear when you touch an enemy in catsfc and some colleagues from other forums I was told that the games have sound sfx are slow and hear something wrong, do you think that in future versions can be improved in these problems.

And one last question in relation to the FBA or MAME core, it would be very difficult even emulate older games like Toki, Simpsons, Data East, Toaplan, etc? as FBA4PSP from Ibecilyne as that stalled in development.

Greetings and thanks for the answers

Catsfc fps is better but still screen tearing problem.

Will PSP version fix it? by the moment in the nightly only RA starts but is not the same for the cores, that it has issues with zipped roms.