Here’s a snapshot of the log in case it’s easier or helps…It just ends abruptly at “Debug Break.”
[INFO] Found #pragma parameter Baseline Alpha (baseline_alpha) 0.100000 0.000000 1.000000 0.010000
[INFO] Found #pragma parameter LCD Response Time (response_time) 0.333000 0.000000 0.777000 0.111000
[INFO] Found #pragma parameter Blending Mode (blending_mode) 0.000000 0.000000 1.000000 1.000000
[INFO] Found #pragma parameter Neighbor Blending (adjacent_texel_alpha_blending) 0.175500 0.000000 1.000000 0.050000
[INFO] Found #pragma parameter Contrast (contrast) 0.950000 0.000000 1.000000 0.050000
[INFO] Found #pragma parameter Background Smooth (bg_smoothing) 0.750000 0.000000 1.000000 0.050000
[INFO] Found #pragma parameter Shadow Opacity (shadow_opacity) 0.550000 0.000000 1.000000 0.050000
[INFO] Found #pragma parameter Shadow Offset Horiz (shadow_offset_x) 1.000000 -5.000000 5.000000 0.500000
[INFO] Found #pragma parameter Shadow Offset Vert (shadow_offset_y) 1.000000 -5.000000 5.000000 0.500000
[INFO] Loading history file: [F:\HyperSpin\Emulators\RetroArch\content_history.lpl].
[INFO] Loading history file: [F:\HyperSpin\Emulators\RetroArch\content_favorites.lpl].
[INFO] Loading history file: [F:\HyperSpin\Emulators\RetroArch\content_music_history.lpl].
[INFO] Loading history file: [F:\HyperSpin\Emulators\RetroArch\content_video_history.lpl].
[INFO] Loading history file: [F:\HyperSpin\Emulators\RetroArch\content_image_history.lpl].
[INFO] [GL]: VSync => on
[INFO] [WGL]: wglSwapInterval(1)
[INFO] Trying to write to playlist file: F:\HyperSpin\Emulators\RetroArch\content_history.lpl
A8
vmem reserve: base: 1BA40000, aram: 3ba40000, vram: 1FA40000, ram: 27A40000
Resetting mem
Mem alloc successful!Loaded F:\HyperSpin\Emulators\RetroArch\system\dc\dc_boot.bin as bootrom
Loaded F:\HyperSpin\Emulators\RetroArch\system\dc\dc_flash.bin as nvram
Using Recompiler
Sh4 Reset
recSh4 Init
@@ ngen_ResetBlocks()
Freeing fpcb
GDI : 18 tracks
file[1] “track01.bin”: FAD:0, CTRL:4, SSIZE:2352, OFFSET:0
[libretro INFO] Verify Failed : file!=0
in RawTrackFile -> core/imgread/common.h : 269
DEBUGBREAK!
I’ve tried everything I can think of and it just crashes the program every time I try to load a game.