I’m having trouble remapping Wiimote controls in Dolphin core.
My setup is a several PS3 DualShock 3 controllers, masquerading as XboX 360 controllers, connected via BlueTooth over Windows 10.
By default, the WiiMote (Sideways) config =
- ① = Ⓧ /
- ② = Ⓨ / △
- Shake WiiMote = R2
but I want
- ① = Ⓐ / ⨯
- ② = Ⓑ / ◯
- Shake WiiMote = L2
I’ve tried in-menu changing this, but it doesn’t do anything. I’ve tried changing various config files, but every time I open RetroArch it overwrites it.
Also, I’m struggling to find out where RetroArch keeps its various Dolphin-based config files - can anyone tell me the definitive one to change? So far I’ve found:
I want this core-wide (rather than just for individual games), so every Wii game that defaults to WiiMote (Sideways) defers to my choice. Which config files do I need to change, what do I need to add to them, and how do I stop RetroArch from overwriting them?
For the record, the WiimoteNew.cfg file for standalone Dolphin uses the following (which I set it to):
Buttons/A = `Button X` Buttons/B = `Button Y` Buttons/1 = `Button A` Buttons/2 = `Button B` Shake/Z = `Trigger L`
Yet RetroArch’s WiimoteNew.cfg file gets overriden each time with:
Buttons/A = A | `Libretro/0/Pointer:Pressed0` Buttons/B = B Buttons/1 = X Buttons/2 = Y Shake/Z = R2
I’ve tried changing these latter values, but they get overridden. What do I need to do? Thanks!