sigh
Android is so frustrating… today RetroArch wouldn’t go full speed even on NES emulation on my Galaxy Note 2…uninstalled and reinstalled the program, messed with v- and GPU sync, refresh rate, tried so set filter passes to 0, etc etc. (Eventually NES ran smoothly but not any of the other cores I’m using(FBA/SNES/VBA were at 40-45fps))
Then I turned of the Bluetooth stack(was using my Nokia905 BT headset for some reason), and sure enough, everything ran perfectly after that.
(Usually I’m not using my BT headset because I can’t, since I’m using a dualshock3 wirelessly thanks to an app that disables the BT stack and uses it on it’s own, leaving the BT stack unavailable for other BT devices to be used, so I use the very same headset but plugged in)
So no bt headset, no tv-out. Thanks Google, really.
(From this discovery I guess I should just use my dualshock3 plugged in and free some CPU resources? What’s you input on this Squarepusher?
On a side note, I think there’s something funky going on with RGUI, I just can’t set the passes to 0, and if I try different filters one after the other (replacing it on the 1st pass, not adding other passes obviously), by hit apply, the filter changes, but the emu slows down, and even more if I change the filter again, as if the previous filters were still worked on by the emu, not unloaded somehow(?)