Retroarch Citra Core

Thats for Windows so where would I put them in the Linux version?

Hi there! Iā€™m developer for M2 which makes Sega Ages games. English not my native language so donā€™t mind my bad English please.

We are now finished with a lineup for games for Nintendo. As a personal hobby I like to preserve these titles with emulation. However, the Citra core barely supporters our much older work.

Who is in charge of developing the experimental Citra core? I would like to speak with him about how to improve it for my personal hobby of preserving these games on my HD vis a vie emulation.

Who here maintain this core?

Thank you for your time!

https://citra-emu.org/

I am currently thinking how to implement gyro, microphone and Touchsceen Buttons in Libretro (https://github.com/citra-emu/citra/commit/81a1e5680f93189d6029f579b4b261b2aa552818)

Those features are unfortunately missing in Citra. Otherwise I would get immidiatelly rid of the standalone version.

Thank You! I also searched quite a while for a solution until I found your post. I couldnā€™t figure out why citra wouldnā€™t work in retroarch while citra standalone worked fine.

The entry in the citra libretro docs links to the citra homepage, which of course has instructions for citra standalone and says to place the data files in:

C:/Users/[your-user-name]/AppData/Roaming/Citra/

but for RetroArch the files actually need to be placed in RetroArchā€™s own ā€œ/save/citraā€ folder. Would it be okay if we update the libretro docs entry? Iā€™ll have a look on how to do it.

That would be great :slight_smile:

Hello everyone! How to enable the Russian language in the game? Thank you:)