If I disable Sync to Exact Content Framerate, those games seem to be slightly faster, but I am not 100% certain. Either I imagine it, I am not very perceptible to the difference (however in my youth remember how different 50Hz and 60Hz of same games were), or the change in configuration doesn’t make a difference.
Found this interesting list, where a user tested if the PAL games were optimized for their speed compared to the NTSC version. So if you want to test a slowed down PAL game that runs too fast, you should know which game to test I believe: https://www.reddit.com/r/snes/comments/9f9r9q/testing_if_pal_snes_games_are_optimized_for_50_hz/
I tried Street Fighter 2 and F-Zero. Also besides playing the games a little bit myself, I also have recorded in SF2 a playback file in .bsv and recorded the video from it with enabled and then disabled VRR setting. Resulting video runs exact same speed.
No definitive answer from me. Which game do you experience huge difference, that I could test it myself? Could we time an intro in example? I would time it with and without VRR enabled for comparison how long it took.