I put in analog stick support for Tyrquake and Doom but the problem is that our console ports don’t really have RETRO_DEVICE_ANALOG implemented yet, so I had to comment it out again since the controls will be broken if analog is not properly implemented or hooked up.
So it’s something for the next point releases I guess.
Anyway, I wasn’t really satisfied with the twin stick controls I set up for Quake and Doom up until now - I might revisit that in time.