I don’t know what you mean - the Custom Aspect Ratio is there.[/quote]
Whoops. My fault for not being more clear
What I meant was, most, if not all Snes/NES/Genesis games at 640 x 480 get cut off where they shouldn’t (text boxes in RPGs like Star Ocean are a great example of what I’m referring to ). What I meant was a way to manually adjust the X/Y axis of the screen’s aspect ratio (adjustable via video settings) in the video settings. In 0.99, it’s fixed and cannot be customized to one’s liking, but in 0.9.8.X, it was adjustable and wasn’t fixed (or it didn’t have to be if the person so chooses) . I’m just wondering why that feature was removed; it if could be re-added to 0.9.9 or a near-future release, it would be a real boon for those who have TVs with problematic aspect ratios with emulators.
While setting it to 640 x 448 fixes it, other cores like GBA end up looking off and isn’t the correct ratio. If the X/Y axises could be manually adjusted, it would be awesome. Don’t get me wrong, this version is freakin’ awesome, I love your guys’ work, and I mean that. Just thought you’d like to know about this all-too-trivial issue You guys have more important things to do, like life and having a family, etc.
Simply put, games are cut off at the default resolution of 640 x 480 and as such, being able to manually adjust the overscan would be wonderful like it was back in 0.9.8.X. I have an HDTV and it looks wonderful on it, but if the X/Y could be adjusted…well you get the idea