It depends on the exact ‘state’ of the game where you toggle it - it is best you toggle this right at startup first - some games are more lenient than others with dynamically switching clock speed at runtime.
Some games will start to glitch out at something above 50 or 60MHz - so just experiment with it.
Also -
yoshis island crashes game(black screen)(froze RA when set to 80) vortex makes the music laggy
Please try to use common sense here - the Wii is BARELY running SuperFX games at fullspeed without being overclocked. What do you suppose happens if you decide to ‘overclock’ it by 50Mhz or more? Of course the Wii isn’t going to be able to handle it at fullspeed and the music will turn ‘laggy’ - that is your framerate going to shit there because the emulation suddenly has to deal with a massively beefed up CPU to emulate.
I make no guarantees about SuperFX overclock working out at fullspeed for most games on Wii - Wii isn’t the only platform that RetroArch supports and the overclocking option wasn’t made specifically with Wii in mind. ‘Your mileage may vary’ here is the best response[/quote]
Uh, I actually don’t give a shit if it works at all. I was merely reporting my results for your benefit only.[/quote]
It works just fine but your old and obsolete Wii is not up to the job to be able to run it properly. And this is final.