Reverse Antialiasing Shader

came up with a generalized continuation of the algorithm that can be used as post-processing filter on top of an already upscaled image.

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Sooo… after more than a decade I decided to revisit this shader. It had potential and I think it could offer more than originally planned.

It’s a very sharp shader and it suffer from some harsh transitions that add some spurious to the image.

I have tweaked it a bit and reached a softer version that is much more balanced than the original and still is as sharp as lanczos3 with a bonus: it preserves pixel art.

Get here: reverse-aa-soft

Some screens:

00024-240319-174528 00024-240319-174511 00024-240319-174436 00024-240319-174152 00024-240319-174124 00024-240319-174056 00024-240319-173909 00024-240319-173744 00024-240319-173608 00024-240319-173542 00024-240319-173426 00024-240319-173222 00024-240319-173153

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