Sameboy audio glitches with runahead

I get some audio glitches with runahead enabled in this core, if I’m not wrong this wasn’t happening before so I’m a bit puzzled. I tried different audio drivers, latency, etc

Here an excerpt: https://vocaroo.com/i/s05J6tcqCJM7

I fixed it by enabling secondary instance, but in any case wanted to report in case it can be fixed.

By the way, video recording crashes on this core. Where should I report issues for this core? I don’t see an issue tab on its repo.

Liji32 manages the libretro-ization upstream, so I suppose you could make an issue there. It might be nice to mention something like “if this is the wrong place for this, please close it,” etc.

However, if the audio is fixed with second-instance, I think that’s probably working as intended, since that’s what that option is for.

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I had secondary instance as a performance relief for the resource hungry runahead option, specially on the 3D graphic cores, but GameBoy? I don’t know how attached he is to libretro so I don’t want to bother him much anyway.