The environment:
- Fresh install of the latest nightly RetroArch Windows x86_64 build.
- Fresh DeSmuME core downloaded from within RA.
- Hash-verified Metroid Prime Pinball (USA) dump.
- Numerous other Nintendo DS ROM’s tested; no trouble loading savestates.
The problem:
- Trying to load a just-created MPP savestate causes RA to halt then close.
The log:
The question:
- Can anyone else reproduce this problem?