@tenpar
In case you are mistaken the options, “Threaded Video” belongs to the frontend (RetroArch) as a whole. You enable it from Settings > Video > Output
. It adds quite a bit of latency and should be always turned off (that’s the default), unless your machine can’t handle the games otherwise.
“Threaded Rendering” belongs exclusively to the Flycast core, and gives a sizeable speed boost with little penalties (however, they exist, for timings and latency are better without it). Default is turned on, but you can disable it from Quick Menu > Core Options > Performance
. User thingsiplay pointed out that this option aims to be accurate, but it’s not perfected yet. So, as of now, it’s more beneficial to leave it turned off, at the expense of significant more strain on your CPU. Even if you can’t disable it, you’ll still have a decent amount of accuracy and latency.
@thingsiplay
Thank you for letting me know. I never thought it was the accurate route. I hope the developer irons out this option with due time. One of my devices is a laptop, and those mobile CPUs are horrid for single-thread performance. On the desktop, it runs fine, as expected.