I recently was reminded that RA 1.0.0.2 for PS3 was the last one that can run multipass shaders correctly. While newer buggy versions aren’t fixed, I’ll begin here the creation of a shader collection tested on RA 1.0.0.2.
If you’re interested in testing, here’s the latest version: ps3-shaders-v12
The shaders in the link are the first ones I tested on a PS3. So, they work for sure, even the presets. Any kind of help are welcomed, mainly if you figure out how these shaders can work on newer RA versions for PS3 or PSP.
PS: I’ll update the link with new shaders when I test new ones and fix others. My goal is to add most of the shaders in the official RA releases. I’ll only add shaders that are guaranteed to work at reasonable speed.