Testing out guest.r’s latest shader update version (2023-08-21-r1). Tweaked a few things from the last post, may end up sticking with this look here.
Normal:
Warm:
Cool:
Sample pack download:
https://www.mediafire.com/file/j11ec0g65o77zhd/sonkun-guest-advanced-new-grade-slotmask-rgb-samples-8-22-2023.zip/file
Place presets directly into your “shaders” folder.
@guest.r I ended up coming up with a little “trick” to help reduce that added “moire” pattern that the new color beam setting produces, I’m assuming that this is a special case involving my presets alone since no one else seems to be having this issue. I also assume some setting in grade is conflicting with your shader and is helping to produce that effect but anyway.
I went back to lowering the saturation scanline setting to 0, raised the scanline shape bright pixels to 3.00 and also lowered both the dark and bright “bright boost pixels” settings to 1.00, all of that helped reduce the issue. If I left things as is from my last pack that moire like pattern was looking especially nasty in all shoot em up games that used a 3:4 aspect ratio.