SOQUEROEU – Mega Bezel TV Backgrounds

Here is my version of the preset:

#reference "Mega_Bezel_Community/Soqueroeu-TV-Backgrounds_V2.0-main/presets/TV-Console/Nintendo_NES.slangp"

scangammaoffset = "2.500000"

g_hue_degrees = "-10.000000"
wp_temperature = "6300.000000"



GDV_DECONVERGENCE_ON = "0.000000"



g_sat = "0.020000"



post_br = "100.0000"

h_sharp = "15.000000"
s_sharp = "1.500000"

GAMMA_INPUT = "2.400000"
gamma_out = "2.400000"


bloom = "0.100000"
halation = "0.000000"



scan_falloff = "0.250000"


g_crtgamut = "1.000000"


scans = "0.000000"
GDV_NOISE_ON = "0.000000"

glow = "0.000000"

masksize = "2.000000"



gsl = "2.000000"
scanline1 = "9.000000"
scanline2 = "9.000000"
beam_min = "1.350000"
beam_max = "1.300000"

shadowMask = "7.000000"
maskstr = "1.000000"


addnoised = "0.180000"
noiseresd = "1.000000"


HSM_NON_INTEGER_SCALE = "61.570278"
HSM_CURVATURE_2D_SCALE_LONG_AXIS = "10.000000"
HSM_CURVATURE_2D_SCALE_SHORT_AXIS = "5.000000"
HSM_BZL_USE_INDEPENDENT_SCALE = "1.000000"
HSM_BZL_INDEPENDENT_SCALE = "60.570343"
HSM_BZL_USE_INDEPENDENT_CURVATURE = "1.000000"

I did not include my curvature settings though, in order to stay close to the original preset. But I can if you want.

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You can feel free to include them below in a separate group. Some might like them. I’m new to curvature so maybe I might try your settings someday and learn something?

Here it is:

HSM_CURVATURE_MODE = "0.000000"
HSM_BZL_INDEPENDENT_CURVATURE_SCALE_LONG_AXIS = "0.000000"
HSM_BZL_INDEPENDENT_CURVATURE_SCALE_SHORT_AXIS = "0.000000"

Again, I don’t really like curvature, I’m used to flat CRT TVs. :slight_smile:

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Nothing is wrong with that at all! As you can see, my curvature settings are very subtle. I can hardly even notice that it’s curved. Anything too much and it gives me a headache.

By using bezel independent curvature I left the bezel curvature intact while using much lower values for the curvature of the screen.

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@soqueroeu There is a “spelling” error with NEC_PCEngine-CD-[FLAT] LEDImage. It’s spelled LED but supposed to be Led.

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@hgoda90, could you please show me exactly what you saw? I looked here and didn’t find it. :thinking:

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NEC_PCEngine-CD LED

Edit: Sorry I meant the non-Flat version, NEC_PCEngine-CD

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Thank you for having eagle eyes. :smile:

I updated the repo with the change.

3 Likes

I don’t exactly have Eagle Eyes. I am just trying to go through all of the presets and finding the settings needed to crop the TVs. I wanted to use them and I have a 24" monitor, so they where a little smaller than I liked. The idea of “cropping” them came to me, so I have been changing the settings for a little while.

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Found the same error with SuperGameboy that PCEngine-CD had with LED.

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Good! Thanks again. It’s fixed right now!

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I was able to finish the cropping of the TV Backgrounds.

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Anyone happen to have this happen when loading one of the presets? This was the NEC_TurboGrafx16-[FLAT].slangp preset. I didn’t mess with anything yet to try and pinpoint.

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Mine looks fine, but I am thinking it might be the new update for HSM. I haven’t updated mine yet. I will update and check again real quick.

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Yeah it was the update.

Just change Post CRT Brightness to 1.20, since Brightness 100 is now 1.

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Yes, I haven’t updated the repo yet. In addition to Post_CRT, you may still need to adjust the Tube Diffuse to match the new type :

image

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I was going through @HyperspaceMadness 's last release notes looking for that exact thing, I remembered that something had to be changed.

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@soqueroeu to give you an idea, my monitor + your background = 11". My monitor + your background + cropping = 12.5", this is based on the NES background.

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Soqueroeu - Mega Bezel TV Backgrounds

Compatibility UpdateV 0.9.103 2022-02-15 Rev 1

Hello everyone!

I just updated the repo. All presets received changes to accompany the Mega Bezel Pack parameter changes, announced by @HyperspaceMadness in THIS POST.

The changes include only the three items below. If you want to modify your presets yourself, it’s quite simple. Use notepad++ and do a search and replace for:

OLD:

HSM_TUBE_DIFFUSE_IMAGE_ON = "1.000000"
post_br = "120.000000"
post_br = "90.000000"

NEW:

HSM_TUBE_DIFFUSE_MODE = "1.000000"
post_br = "1.200000"
post_br = "0.900000"

With this change, you can now update your HSM Shader pack. :love_you_gesture:

5 Likes

Hi All, I’ve been doing my first tests with CyberLab presets and my backgrounds.

Here we have CyberLab__RGB-Sharp__1080p__PVM-Edition__ADV

I am very happy with the result. Congratulations to our friend @Cyber for his excellent work with the shader preset?

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