Super Famicom - Animated Border

  • 1920X1080 Base resolution (should be compatible with wider displays. as elements arranges to the left and right independently of the resolution. (set AUTO SCALE OVERLAY to ON).
  • Animated Controller buttons .
  • Selectable in-screen bezel.
  • American/International logos and fonts (selectable clicking the SNES logo). (only for the nintendo logos version)
  • Dark Theme.

– DOWNLOAD –

WITH NINTENDO LOGOS

WITH RETROARCH LOGOS

– CONFIGURATION TIPS –

RETROARCH VIDEO DRIVER:

Use Vulkan or any Open GL driver (Direct X drivers are buggy with animated overlays)

VIDEO SCALING:

  • Set the screen scaling to 4:3 in a 16.9 display to get a fullscreen perfect overlay fit. Otherwise set the video scaling manually to fit your device display.
  • Integer Scale set to OFF

OVERLAY SETTINGS:

  • Set the “AUTO SCALE OVERLAY” option to ON in non wide displays. (square displays like crt tv’s, vga monitors, lcd panels, etc.) Otherwise you’ll get displaced controls.
  • Set Overlay Opacity to 1.0
  • Set Show Inputs on Overlay to: Physical (Controller)
  • Set Show Inputs from Port to: 1

MEGA BEZEL PRESET

DOWNLOAD

Put it in the main shaders folder, then load the preset from as usual. (remember to switch off the overlay bezel) THANKS FOR THE ASSISTANCE! @HyperspaceMadness

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14 Likes

Ah, these look great. SNES/SFC is/was my favorite console :slight_smile:

4 Likes

Enjoy! could you upload the “sanitized” version to the repo if you like?, thanks!

2 Likes

These are so nice @fercho! :star_struck:

Thanks for making a dark version as well! I always enjoy a dark theme :heart_eyes:

It’s also really cool that you can switch the color theme by hitting a button on the overlay! :exploding_head:

4 Likes

Thanks ! Btw. I’ve finally learned to configure the mega bezel. Playing with the parameters On the fly. I took note of the options modified. Exported to a file. But i dont know if thats the way to share/export the settings. (Check the last half of the yt video for a sample. Looks awesome !)

1 Like

Hey there, yeah that will work perfectly well, but you can also do it in the UI which may be easier.

To do this you load a Mega Bezel base preset, then make the parameter changes you want, then go to the shaders save page. Make sure the Simple Presets option is on, then save a preset. The preset which is saved will have a reference to the preset, and the parameters you have changed. Since you are using this with your killer overlay you can probably set the images for the BG and frame to the pass through images to have less ram usage and possibly faster load time, just add the below to your preset file:

BackgroundImage = ../../shaders/textures/Placeholder_Transparent_16x16.png
BackgroundVertImage = ../../shaders/textures/Placeholder_Transparent_16x16.png
NightLightingImage = ../../shaders/textures/Placeholder_Transparent_16x16.png
NightLighting2Image = ../../shaders/textures/Placeholder_Transparent_16x16.png
FrameTextureImage = ../../shaders/textures/Placeholder_Transparent_16x16.png

When the Mega Bezel finds an image less than 20px it skips doing anything with it.

Ah, I didn’t see to the end of your video the first time, the mega bezel and your overlay look really nice together!

2 Likes