Texture flickering in Zelda MM in Mupen64Plus-Next

Does anybody has this textures flickering in Zelda: MM when using ParaLLEl-RDP & RSP together? With GLideN64 RDP and HLE RSP there’s no flickering, but I tough that LLE plugin were superior in accuracy. My current core version in (2.1-Vulkan 3a9be27) I’m using Win10 2004 update with NVidia GeForce 1080 with 456.71 drivers.

ParaLLEl RSP & RDP

GLideN64 RSP & HLE RDP