Well When I load them up in the mGBA and VBA Cores I don’t get any sounds
Does anyone else have the Same Problem or just me and IF So how can I fix that Problem?
Well When I load them up in the mGBA and VBA Cores I don’t get any sounds
Does anyone else have the Same Problem or just me and IF So how can I fix that Problem?
Why don’t you just buy the collection? It’s on switch, xbox one and I think steam
@DaveTheMan1985 I just tried Aria of Sorrow and Harmony of Dissonance with the VBA-M cores, and came up with the same result. Trying HoD via mGBA just gave me a white screen after the boot screen.
As far as a solution, I’m not sure.
I also asked on Reddit and got this Answer:
The standalone mGBA and VBA-M emulators also have silent games but both emulators will throw an error message saying that the games use an unimplemented BIOS call. Forcing either emulators to use the GBA bios will cause a game crash; mGBA displays an “invalid address” error message.
There’s really nothing you can do other than don’t use those versions and wait for an emulator update.
So it’s something to do with the Bios.
I guess we just have to wait for a Fix when the Core/Emulator Authors get around to Fixing It
I can’t reproduce the issue
More information would also be helpful (OS, RetroArch and core version …)
Tested with a clean environment:
Fresh RetroArch install,
downloaded new cores,
put BIOS in /system/ …
Every setting on default.
Tried with original BIOS on and off
system
RetroArch 1.9.11 (a9125ff) Windows 64bit
core
mGBA (70ed83c)
VBA-M (2.1.3 254f6ef)
crc32 BIOS
59c8598e gb_bios.bin
81977335 gba_bios.bin
41884e46 gbc_bios.bin
ec8a83b9 sgb_bios.bin
games
Akumajou Dracula - Circle of the Moon (Japan)
Castlevania (Europe)
Castlevania - Akatsuki no Minuet (Japan)
Castlevania - Aria of Sorrow (Europe) (En,Fr,De)
Castlevania - Aria of Sorrow (USA)
Castlevania - Byakuya no Concerto (Japan)
Castlevania - Circle of the Moon (USA)
Castlevania - Harmony of Dissonance (Europe)
Castlevania - Harmony of Dissonance (USA)
Castlevania Double Pack (Europe) (En,Fr,De)
Castlevania Double Pack (USA)
you dont get pal ?
the games are this--------Castlevania - Aria of Sorrow (USA) (Castlevania Advance Collection) all of “(Castlevania Advance Collection)”
What are you, five???
Don’t call me “PAL”. Never!
AFAIK there is no “No-Intro Castlevania Advance Collection GBA Rom”
No-Intro has the games i listed above. The only Castlevania Advance Collection is for Switch, PS4/5, Steam and XBox one/X/S.
And i don’t know if these games are compatible with GBA emulators.
(apparently not to 100% - sound issues - consequently not No-Intro)
The question is:
Has the OP the games from the No-Intro sets or those bought for Switch…etc.?
I am on Windows 64 bit using the Last Offical Release and using mGBA and VBA-M Cores @imno
Thanks for the info.
As you can see in the post above, i am not sure what roms you are using.
There is, but it’s “extracted” roms, that was recently added to no-intro. But from the sound of it, or should it be no sound, the emulators don’t support these roms.
My guess would be that these roms needs to be patched to work on these emus. Currently downloading from steam to check
Quote from riobits (dot) com:
The Castlevania Advance Collection uses a proprietary emulator with compressed ROMs.
so yes, that could be the problem.
Ok, i found the entries on datomatic. They have different checksums than the GBA roms.
Maybe some internal changes, that the emu devs haven’t implemented for now.
Since the games are identical (orig / collection) better stick with the original, as it is fully emulated
Read that there is no Difference to the Collection Games
Yes content-wise. But some changes must be there since they have different checksums (datomatic.no-intro.org):
File: x456 - Castlevania - Aria of Sorrow (USA) (Castlevania Advance Collection).gba
Size: 8388608
CRC32: CA9B82DD [selected]
MD5: 899B136FF8391F574B52BE34DDB683FC
SHA-1: F2869A861F1BE637A1D1B57009CB42CC06B82E09
SHA-256: F80C131195ECD5845F83E8A51A5B63118B1DDCE2CA66BFF176B4E7B26C00763D
Serial: A2CE
File: 0983 - Castlevania - Aria of Sorrow (USA).gba
Size: 8388608
CRC32: 35536183 [selected]
MD5: E7470DF4D241F73060D14437011B90CE
SHA-1: ABD71FE01EBB201BCC133074DB1DD8C5253776C7
Serial: A2CE
[EDIT]:
This is the error from the log (whitescreen after boot)
mGBA - Castlevania - Aria of Sorrow (USA) (Castlevania Advance Collection):
[libretro ERROR] GBA Memory: Jumped to invalid address: E15200A0
[libretro WARN] GBA: Illegal opcode: e710b710
This error is repeated until i quit (378.938 lines in the log after 5sec = 20MB logsize)
If i skip the BIOS then i have no sound, so probably it is BIOS-related. Some changes in the rom that require a different BIOS, to prevent piracy.