Green Edges on certain prerendered backgrounds based games
Too bad that for now there isn’t a solution for this, happens when you enable any internal texture filter, therefore you’re forced to set to nearest, consequently worsening polygonal graphics aswell.
Green textures on certain polygons
Happens only with xBR internal texture filter (kinda strange), of all the Tomb Raider games released on PlayStation, this problems occurs only on The Last Revelation and, rarely, on Chronicles.