Tips for configuring cores for N64 emulation


I’m having trouble getting a satisfactory result on n64 games. For example, for 1080 Snowboarding I’m having the following issues:

With mupen and glide, it looks like this:

If I enable native texrects, it looks like this:

Then, on parallel, it works really well but the text is really pixelated:

Is there any way to apply a filter to the textures, as it seems glide does, so it doesn’t look that jarring? Or any fix to the glide versions to fix the textures?

Thanks in advance.