Top Gear 3000 in Snes9x core

This game works flawless in the Libretro core available in the official snes9x site, but has some graphic glitches in the snes9x core by RetroArch. Sadly, the official snes9x site doesn’t have an Android core, only the Windows Libretro version. Does someone have this Android core? Why this difference between the cores by the official snes9x site and RetroArch? Thanks.

When I build from the upstream repo, the glitches on the cars/horizon go away but the text is all screwy.

Well, I managed to compile an Android core from Windows, but I got it from the official Snes9x site. I’ve just made a ndk-build from the source and all the glitches disappeared. I don’t know why the Libretro Snes9x core from Retroarch have this graphics problems, but I’m happy I could get a working version anyway.

Have you tried the libretro core recently? I believe it should be fixed in both upstream and libretro now.

Yes, I tried it today before compiling and it wasn’t fixed yet.