Uborder shaders

Hi @Hyllian :slight_smile: I’m getting back into using shaders, and Uborder is the one I’m using in my setup. I want to make some adjustments.

crt-geom allows you to adjust the vertical and horizontal tilt of the curvature. The bezel works fine, but it doesn’t adapt to the curvature. Is there any way to adjust it so it follows the curvature, or in this case, the game’s tilt? I’ve included an example of how it looks when tilt is applied. image

For example, I know Koko has that option.

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Thanks to Claude AI I was able to achieve it

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Hi. I“ve been out of the retrogaming scene for a while, but I“m planning to build a new rig using mostly Retroarch so I can use this wonderful shader (in a modest PC). There is a lot of new cores there, interesting times to live!!! I want to build a vertical arcade/multiplatform system so I“m planning to use vertical overlays. Thing is, there is no vertical overlays for every arcade game, so I“m planning to use two default cabs, one for vertical and one for horizontal games, changing only it“s marquee dinamically. My question is: Does Uborder support horizontal/vertical detection? Does it suppor wildcards for .png or .jpg images? I“ve tried that with HSM-MB in the past and it works, but as being mentioned here, it is too GPU demading.

what happened to duimon tv uborder preset is is gone from hylians uborder preset