I tested here and could boot fine without any content, even under ParaLLEl-GS. I’m using Linux though. Could it perhaps be some issue with the BIOS used?
could be, or something else I’m on linux, too.
I’ve tried different Bios. Same issue.
I plan to try something else later today. Gonna try and mess with the AMD Radeon drivers.
Unfortunately that didn’t work either.
I did a total wipe of my AMD drivers with DDU and tried a fresh install. No luck.
And speaking of luck, my CachyOS Linux install is having issues when using Vulkan with RetroArch. The frame rate drops down to under 10. Unusable. And I’ve seen multiple people report this.
What rotten luck
Have you tried adrenalin 25.3.1 or earlier driver? and here is the old core i have a backup, for me this works fine.
https://www.mediafire.com/file/vrnv79hz8oj7ahh/pcsx2_libretro.7z/file
could yo test this?
I suspect is an amd driver issue.
Well, driver support for amd/ati gpus has always been very quirky, so that wouldn’t be surprising. People might think that’s an urban legend because commercial games (usually) run ok, but that’s only because commercial games can afford running tests on a wide range of gpus.
This version of the core works!!!
How old is this version and what is it missing compared to new one?
Thank you my friend!!
I have one device with an AMD card (iGPU), and the latest LRPS2 works fine there, on Linux, RetroArch 1.21 (AppImage). If enough people share their configurations and if it works or not, there’s a chance to pinpoint what’s exactly triggering the issue.
Well so far it looks like no one with Linux is having any issues.
I believe the couple of posts I saw on Reddit were using Windows like me.
hunterk uses Linux and can’t boot into the BIOS, whereas I can. It’s probably not only the OS’ fault.
works fine on my end on windows 10 but on Nvidia and Intel CPU
here are retroarch and core configs
https://www.mediafire.com/file/tcg7vbh0iu7ivia/retroarch.zip/file
I’ll keep the core provided by cuyo saved and keep using it until one of the core updates finally starts working.
Thanks again Cuyo
dont know extactly, I updated the cores after 3 weeks or a month after the initial release of the LRPS2 core and it worked.
The most recent LRPS2 cores works without paraLLEl-GS enabled, in my case when i launch any game with default core options and then when the game is running changing renderer to paraLLEl-GS the game keeps running but the moment i close retroarch or the core and launch it again it then retroarch silently crashes/closes.
Literally the same thing that happens to me. Looks like paraLLEl-GS doesn’t actually activate until you try and restart the game.
To answer the question about the AMD drivers, yes, I did use an older version. And specifically the 25.3.1
Same issue. I very much doubt it is the driver. Especially since the core you shared works perfectly.
Is there any way to get the developers to look into this?
Well, the exact same code seems to run with nvidia drivers, intel drivers, and even amd linux open-source drivers, i don’t understand where you see room for doubts ? As previously said, support for those amd gpus is known to be very quirky due to their drivers, you need to dev exactly as they expect you to or the performance will plummet and/or it will crash.
Github is your friend, and someone already reported this : https://github.com/libretro/ps2/issues/87. However, as already said, it might be hard for the devs to figure out what this is about without a direct access to the gpu.
Thank you for the feedback and github link.
Hopefully some form of progress is made.
Found a similar issue posted 3 months earlier with the ParallelN64 core.
Looks like the developer managed to fix the issue via a core update. Hoping same can be done for LRPS2 core.
I remember an issue with citra core similar with this one, at the time it looked like it was a driver/hardware issue since it aparently only affected the rx 6000 series and downgrading adrenalin solved the issue.
And now @Saitama brings an issue in with a n64 core that affect a rx 6000 series gpu.
And this issue with lrps2 seems like the only affected people are owners of rx 6000 series gpus…
Suspicious.
For the Windows issue, can you try this debug build, if it gives us some information about the crashes.
sha512sum debug.zip
f18050161133c1cfc6c0c33c428d141c220c9a5d96e33057c87a310fb1828c2fc0e5951062b292a128c94b738b88aa6138a8bc5c40c8b5f2d44b97d2ed1ec27a debug.zip
I built it with MSYS2 using
./configure --enable-vulkan --enable-drmingw --disable-ffmpeg
with 4c9357f.
If needed, information about the retroarch-debug.exe
.
Thank your for your test.