That would be awesome, hate to lose proper USB loading from a folder tree, shame of the Nestopia regression concerning japanese roms hopefully this will be fixed in the near future.
I also noticed that if I load and detect a core when I am allready on the expected core, RA gives a black screen, forcing to shut down the wii manually.
Also restarting RA works only if I press the “enterbutton” (2 on Wiimote) on the restart RA option. If I then choose the option to shutdown and press “enter” to shut down RA, RA will magically restart.
Also enabling visiblility of the overlay in the Rgui menu is only way to get point filtering going. Disabling Bilinear the normal way will not force to point filtering if the overlay is not visible in the menu ( I am using a scanline overlay ).
About Dinothaw, this is no problem, I was expecting it coming to Wii also , hopefully in the future?
About Cavestory (doukutsu), this is also no problem, just confusing, as it always has been a part of previous major RA releases on Wii. But honestly enough, files for this game and the patching process to english is fairly straightforward and easy to find I guess.
another question about activating cheats on games: is it mandatory to have the cheat file properly named ( exactly after the rom file? ) to make these work?
Hopefully any surfacing bugs can be squashed without to much problem.
For me personally being in my late 30’s, retroarch is the best thing, a dream coming true really in terms of gaming.
Me and my family is going to a rough patch at the moment and Retroarch helps shifting thoughts…
This alone justifies softmodding your Wii and turning it into a retro gaming powerhouse with a lot of controlling options.
Thank you for this.