What about CEMU

HI! I wanted to ask if there are any plans about porting CEMU (Wii U emulator) to libretro :slight_smile:

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We can’t do it, since it’s not open source. If the Cemu team wanted to make a libretro core, we would welcome it, of course.

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Ops, I didn’t know their code wasn’t open source, sorry D:

Reviving this thread, since Cemu has been made open-source recently.

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We don’t have any plans for it currently, but now that it’s open source, it’s actually a reasonable possibility. I haven’t personally even looked at the codebase to see if the emulation part is easily separated from the interface/UI part, which is another common sticking point, or if it plays nicely with our frame-based pacing (we can work around this but it’s a significant complication).

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I would love Wii U Support and an option to display the gamepad on a separate monitor.