HI! I wanted to ask if there are any plans about porting CEMU (Wii U emulator) to libretro
We can’t do it, since it’s not open source. If the Cemu team wanted to make a libretro core, we would welcome it, of course.
Ops, I didn’t know their code wasn’t open source, sorry D:
Reviving this thread, since Cemu has been made open-source recently.
We don’t have any plans for it currently, but now that it’s open source, it’s actually a reasonable possibility. I haven’t personally even looked at the codebase to see if the emulation part is easily separated from the interface/UI part, which is another common sticking point, or if it plays nicely with our frame-based pacing (we can work around this but it’s a significant complication).
I would love Wii U Support and an option to display the gamepad on a separate monitor.