Win64 and Android Test Builds

Strange , I thinks the pb was now resolved weeks ago , BTW i’ve just recompil myself libretro-mame (svn one ) for android , and it works fine on my 2 devices ( ICS and JB) could you test mine to see if it failed also on your device ? http://dl.free.fr/qXAv7JRDg

else i hope you ll be fine and heal quickly.

MESS is saving as 1.sta or auto.sta, I guess that might be the reason for auto saves failing. Dunno if it’s like this on standalone but we having tweaked any code related to that so I dunno what could be done in this case.

In MAME’s case saves are the same 1.sta or auto.sta but they reside in a folder with the game name.

Guess I could add the game name to save_directory for MESS/UME

Strange , I thinks the pb was now resolved weeks ago , BTW i’ve just recompil myself libretro-mame (svn one ) for android , and it works fine on my 2 devices ( ICS and JB) could you test mine to see if it failed also on your device ? http://dl.free.fr/qXAv7JRDg

else i hope you ll be fine and heal quickly.[/quote]

Hey r-type can you take a look at mess build for windows? it’s spitting a lot of free memory errors again. That was fixed last time adding LIBRETRO_W32 in libflac but I dunno what to do now.

BTW i’ve just recompil myself libretro-mame (svn one ) for android , and it works fine on my 2 devices ( ICS and JB) c.[/quote]

Tested on two other ICS device (an htc phone and a xperia phoneo , trying only atetris and tatsujin (mess/pce) and it works (slowly )

@AndresSM , ok i ll look at.

Oh wait autosave is working for MESS too, thing is it will save like this: STATES\snes\auto.sav but if you load another game for that platform it will fail. Can someone try to reproduce on MESS proper?

Ok, something on my end probably, a path, option or my ini… Gonna try to find what… =|

Hmmm, i noticed that CRT-Royale shader wasnt included with this build, i downloaded it myself and saved it to the CRT folder within the Shader folder, but it doesnt want to seem to work with this latest build, if i select ‘load shader preset’ and select one of the CRT-Royale.cgp files they dont load at all.

Anyone else have this issue?

You need to clone the whole shaders common repo and extract it exactly as it is, CGPs might use shaders outside the preset folder

Yeah, i believe thats what i did, does it work for you then?

Strange , I thinks the pb was now resolved weeks ago , BTW i’ve just recompil myself libretro-mame (svn one ) for android , and it works fine on my 2 devices ( ICS and JB) could you test mine to see if it failed also on your device ? http://dl.free.fr/qXAv7JRDg

else i hope you ll be fine and heal quickly.[/quote]

Cool! I test this core with lordashram‘s newest android build.

Supervision runs very well!! game.com&gp32 show the bios , super a’can just crash…next i will test some neocd title…

but it’s strange the 7-26.apk can’t use the gamepad

Well I have tested a few game with UME core on a KK gamepad…Unfortunately,only Supervision works full speed at this monent.

I also test neocd and superacan games,both report error like:

I/RetroArch [ERROR] :: [libretro ERROR] :: ( 2950): Driver [game] not found -1

I/RetroArch [ERROR] :: [libretro ERROR] :: ( 2950): Driver not found [game]

it seems the MESS for android have not the driver for these console

here is the full log of my test with neocd game-samsprpg.zip (Shinsetsu Samurai Spirits Bushidouretsuden)

I/RetroArch: ( 2636): Creating Native Activity: 0x6877b5f0

I/RetroArch: ( 2636): Waiting for Android Native Window to be initialized ...

I/RetroArch: ( 2636): Start: 0x6877b5f0

I/RetroArch: ( 2636): Resume: 0x6877b5f0

I/RetroArch: ( 2636): InputQueueCreated: 0x6877b5f0 -- 0x687a7bb8

I/RetroArch: ( 2636): Attaching input queue to looper

I/RetroArch: ( 2636): NativeWindowCreated: 0x6877b5f0 -- 0x6707e538

I/RetroArch: ( 2636): Android Native Window initialized.

I/RetroArch: ( 2636): Checking arguments passed from intent ...

I/RetroArch: ( 2636): Config file: [/data/data/com.retroarch/retroarch.cfg].

I/RetroArch: ( 2636): Current IME: [com.baidu.input/.ImeService].

I/RetroArch: ( 2636): Libretro path: [/data/data/com.retroarch/cores/ume_libretro.so].

I/RetroArch: ( 2636): Auto-start game /mnt/external_sd/roms/ume/roms/neocd/samsprpg.zip.

I/RetroArch: ( 2636): Data path: [/data/data/com.retroarch].

I/RetroArch: ( 2636): Using content: /mnt/external_sd/roms/ume/roms/neocd/samsprpg.zip.

I/RetroArch: ( 2636): === Build =======================================

I/RetroArch: ( 2636): Version: 1.0.0.2

I/RetroArch: ( 2636): =================================================

I/RetroArch: ( 2636): cpuinfo_len is (392):

I/RetroArch: ( 2636): Processor	: ARMv7 Processor rev 0 (v7l)

I/RetroArch: ( 2636): processor	: 0

I/RetroArch: ( 2636): BogoMIPS	: 2015.34

I/RetroArch: ( 2636): 

I/RetroArch: ( 2636): processor	: 1

I/RetroArch: ( 2636): BogoMIPS	: 2015.34

I/RetroArch: ( 2636): 

I/RetroArch: ( 2636): processor	: 2

I/RetroArch: ( 2636): BogoMIPS	: 2015.34

I/RetroArch: ( 2636): 

I/RetroArch: ( 2636): processor	: 3

I/RetroArch: ( 2636): BogoMIPS	: 2015.34

I/RetroArch: ( 2636): 

I/RetroArch: ( 2636): Features	: swp half thumb fastmult vfp edsp neon vfpv3 

I/RetroArch: ( 2636): CPU implementer	: 0x41

I/RetroArch: ( 2636): CPU architecture: 7

I/RetroArch: ( 2636): CPU variant	: 0x3

I/RetroArch: ( 2636): CPU part	: 0xc09

I/RetroArch: ( 2636): CPU revision	: 0

I/RetroArch: ( 2636): 

I/RetroArch: ( 2636): Hardware	: RK30board

I/RetroArch: ( 2636): Revision	: 0000

I/RetroArch: ( 2636): Serial		: 0000000000000000

I/RetroArch: ( 2636): 

I/RetroArch: ( 2636): found cpuCount = 4

I/RetroArch: ( 2636): found cpuArch = '7'

I/RetroArch: ( 2636): found cpuProc = 'ARMv7 Processor rev 0 (v7l)'

I/RetroArch: ( 2636): found cpuFeatures = 'swp half thumb fastmult vfp edsp neon vfpv3 '

I/RetroArch: ( 2636): [CPUID]: NEON: 1

I/RetroArch: ( 2636): Loading config from: /data/data/com.retroarch/retroarch.cfg.

I/RetroArch: ( 2636): === Config ===

I/RetroArch: ( 2636): input_player3_r_btn = "nul" 

I/RetroArch: ( 2636): savestate_directory = "/data/data/com.retroarch/savestates" 

I/RetroArch: ( 2636): input_player3_a_axis = "nul" 

I/RetroArch: ( 2636): input_player4_r_x_plus = "nul" 

I/RetroArch: ( 2636): assets_directory = "default" 

I/RetroArch: ( 2636): input_player1_r_x_minus = "nul" 

I/RetroArch: ( 2636): input_player2_right_btn = "nul" 

I/RetroArch: ( 2636): video_font_enable = "true" 

I/RetroArch: ( 2636): input_player5_l_axis = "nul" 

I/RetroArch: ( 2636): input_player5_y_btn = "nul" 

I/RetroArch: ( 2636): input_player3_down = "nul" 

I/RetroArch: ( 2636): fps_show = "false" 

I/RetroArch: ( 2636): input_player4_l_y_minus_axis = "nul" 

I/RetroArch: ( 2636): input_player8_r_y_plus_btn = "nul" 

I/RetroArch: ( 2636): input_player1_l_y_minus = "nul" 

I/RetroArch: ( 2636): input_player3_left_axis = "nul" 

I/RetroArch: ( 2636): block_sram_overwrite = "false" 

I/RetroArch: ( 2636): input_hold_fast_forward_axis = "nul" 

I/RetroArch: ( 2636): input_player2_r_y_plus_btn = "nul" 

I/RetroArch: ( 2636): input_player4_r2_axis = "nul" 

I/RetroArch: ( 2636): soft_filter_index = "0" 

I/RetroArch: ( 2636): input_player8_r3_btn = "nul" 

I/RetroArch: ( 2636): input_screenshot = "f8" 

I/RetroArch: ( 2636): input_menu_toggle = "f1" 

I/RetroArch: ( 2636): input_player2_l2_btn = "nul" 

I/RetroArch: ( 2636): input_volume_up_axis = "nul" 

I/RetroArch: ( 2636): triple_buffering_enable = "false" 

I/RetroArch: ( 2636): input_player5_l2_btn = "nul" 

I/RetroArch: ( 2636): input_player7_select_axis = "nul" 

I/RetroArch: ( 2636): input_player1_r3_axis = "nul" 

I/RetroArch: ( 2636): libretro_path = "/data/data/com.retroarch/cores/ume_libretro.so" 

I/RetroArch: ( 2636): input_player6_down_btn = "nul" 

I/RetroArch: ( 2636): input_player8_up = "nul" 

I/RetroArch: ( 2636): input_player5_l_x_plus_btn = "nul" 

I/RetroArch: ( 2636): input_player1_l_y_minus_axis = "nul" 

I/RetroArch: ( 2636): input_player6_up_btn = "nul" 

I/RetroArch: ( 2636): input_player5_l_y_plus_btn = "nul" 

I/RetroArch: ( 2636): input_player7_r_x_minus = "nul" 

I/RetroArch: ( 2636): input_player3_turbo = "nul" 

I/RetroArch: ( 2636): input_player7_start = "nul" 

I/RetroArch: ( 2636): input_player3_l_x_minus_btn = "nul" 

I/RetroArch: ( 2636): input_player4_r_y_minus_axis = "nul" 

I/RetroArch: ( 2636): input_player6_y_btn = "nul" 

I/RetroArch: ( 2636): input_player1_right = "right" 

I/RetroArch: ( 2636): input_reset = "h" 

I/RetroArch: ( 2636): video_driver = "gl" 

I/RetroArch: ( 2636): input_player7_l_y_plus_btn = "nul" 

I/RetroArch: ( 2636): input_rewind = "r" 

I/RetroArch: ( 2636): input_player4_r_y_plus_btn = "nul" 

I/RetroArch: ( 2636): core_specific_config = "false" 

I/RetroArch: ( 2636): input_player3_l_axis = "nul" 

I/RetroArch: ( 2636): input_player1_r_btn = "103" 

I/RetroArch: ( 2636): input_player8_r_y_minus_axis = "nul" 

I/RetroArch: ( 2636): input_player8_r_btn = "nul" 

I/RetroArch: ( 2636): input_player8_start_btn = "nul" 

I/RetroArch: ( 2636): input_player2_l_x_plus = "nul" 

I/RetroArch: ( 2636): input_player4_select_btn = "nul" 

I/RetroArch: ( 2636): video_rotation = "0" 

I/RetroArch: ( 2636): input_player2_l_y_minus_axis = "nul" 

I/RetroArch: ( 2636): input_player6_r2_axis = "nul" 

I/RetroArch: ( 2636): custom_bgm_enable = "false" 

I/RetroArch: ( 2636): input_player1_l_x_plus_axis = "nul" 

I/RetroArch: ( 2636): input_player5_l3_axis = "nul" 

I/RetroArch: ( 2636): input_player3_select_btn = "nul" 

I/RetroArch: ( 2636): autosave_interval = "0" 

I/RetroArch: ( 2636): input_player2_l_x_minus_axis = "nul" 

I/RetroArch: ( 2636): input_player7_l_y_plus = "nul" 

I/RetroArch: ( 2636): input_player2_x_btn = "nul" 

I/RetroArch: ( 2636): input_exit_emulator_btn = "nul" 

I/RetroArch: ( 2636): input_player7_select_btn = "nul" 

I/RetroArch: ( 2636): input_player4_r_axis = "nul" 

I/RetroArch: ( 2636): savestate_auto_index = "false" 

I/RetroArch: ( 2636): input_shader_next_btn = "nul" 

I/RetroArch: ( 2636): input_screenshot_axis = "nul" 

I/RetroArch: ( 2636): savefile_directory = "/data/data/com.retroarch/savefiles" 

I/RetroArch: ( 2636): input_player3_turbo_axis = "nul" 

I/RetroArch: ( 2636): input_player5_r_y_minus = "nul" 

I/RetroArch: ( 2636): input_toggle_fullscreen_axis = "nul" 

I/RetroArch: ( 2636): input_volume_down_axis = "nul" 

I/RetroArch: ( 2636): input_frame_advance_btn = "nul" 

I/RetroArch: ( 2636): input_player4_select_axis = "nul" 

I/RetroArch: ( 2636): input_player6_r_y_plus_btn = "nul" 

I/RetroArch: ( 2636): input_player7_l3_btn = "nul" 

I/RetroArch: ( 2636): input_player8_up_btn = "nul" 

I/RetroArch: ( 2636): input_player6_r2_btn = "nul" 

I/RetroArch: ( 2636): input_player8_r2_axis = "nul" 

I/RetroArch: ( 2636): input_player8_r3 = "nul" 

I/RetroArch: ( 2636): input_player8_r2 = "nul" 

I/RetroArch: ( 2636): input_player2_l_x_minus = "nul" 

I/RetroArch: ( 2636): input_player2_r_y_minus_axis = "nul" 

I/RetroArch: ( 2636): input_player3_down_axis = "nul" 

I/RetroArch: ( 2636): input_player4_x_btn = "nul" 

I/RetroArch: ( 2636): input_player4_left = "nul" 

I/RetroArch: ( 2636): video_disable_composition = "false" 

I/RetroArch: ( 2636): input_player2_left_btn = "nul" 

I/RetroArch: ( 2636): input_player8_l2 = "nul" 

I/RetroArch: ( 2636): input_player8_l3 = "nul" 

I/RetroArch: ( 2636): input_player8_r_y_plus_axis = "nul" 

I/RetroArch: ( 2636): input_player5_r_x_plus_btn = "nul" 

I/RetroArch: ( 2636): input_cheat_toggle_btn = "nul" 

I/RetroArch: ( 2636): input_player3_l_y_minus_btn = "nul" 

I/RetroArch: ( 2636): input_player4_y_btn = "nul" 

I/RetroArch: ( 2636): input_save_state_axis = "nul" 

I/RetroArch: ( 2636): input_player4_up_axis = "nul" 

I/RetroArch: ( 2636): input_player5_r_x_plus_axis = "nul" 

I/RetroArch: ( 2636): audio_latency = "64" 

I/RetroArch: ( 2636): current_resolution_id = "0" 

I/RetroArch: ( 2636): input_player8_right_btn = "nul" 

I/RetroArch: ( 2636): input_player4_up_btn = "nul" 

I/RetroArch: ( 2636): input_disk_eject_toggle = "nul" 

I/RetroArch: ( 2636): input_player4_r2_btn = "nul" 

I/RetroArch: ( 2636): input_player4_l_btn = "nul" 

I/RetroArch: ( 2636): input_screenshot_btn = "nul" 

I/RetroArch: ( 2636): input_player3_l2_btn = "nul" 

I/RetroArch: ( 2636): input_player2_right_axis = "nul" 

I/RetroArch: ( 2636): input_player3_b_axis = "nul" 

I/RetroArch: ( 2636): input_player4_l_x_minus_btn = "nul" 

I/RetroArch: ( 2636): input_player1_turbo_btn = "nul" 

I/RetroArch: ( 2636): input_shader_prev = "n" 

I/RetroArch: ( 2636): input_player5_right = "nul" 

I/RetroArch: ( 2636): input_player4_start_btn = "nul" 

I/RetroArch: ( 2636): input_player7_l_x_minus_axis = "nul" 

I/RetroArch: ( 2636): input_player5_left_btn = "nul" 

I/RetroArch: ( 2636): input_player8_turbo = "nul" 

I/RetroArch: ( 2636): input_player2_left_axis = "nul" 

I/RetroArch: ( 2636): input_player3_l_x_minus_axis = "nul" 

I/RetroArch: ( 2636): camera_allow = "false" 

I/RetroArch: ( 2636): input_player3_r3_btn = "nul" 

I/RetroArch: ( 2636): input_disk_next_axis = "nul" 

I/RetroArch: ( 2636): video_yscale = "3.000000" 

I/RetroArch: ( 2636): input_player2_l_axis = "nul" 

I/RetroArch: ( 2636): input_player5_select = "nul" 

I/RetroArch: ( 2636): input_cheat_index_minus_btn = "nul" 

I/RetroArch: ( 2636): input_exit_emulator_axis = "nul" 

I/RetroArch: ( 2636): game_history_path = "/data/data/com.retroarch/retroarch-history.txt" 

I/RetroArch: ( 2636): input_player1_a_btn = "96" 

I/RetroArch: ( 2636): input_player7_b_axis = "nul" 

I/RetroArch: ( 2636): input_player1_l_btn = "102" 

I/RetroArch: ( 2636): input_player2_select_btn = "nul" 

I/RetroArch: ( 2636): input_player4_start_axis = "nul" 

I/RetroArch: ( 2636): input_player4_r2 = "nul" 

I/RetroArch: ( 2636): input_player3_up_axis = "nul" 

I/RetroArch: ( 2636): input_player7_r_x_plus = "nul" 

I/RetroArch: ( 2636): input_player4_r3 = "nul" 

I/RetroArch: ( 2636): location_allow = "false" 

I/RetroArch: ( 2636): audio_filter_dir = "default" 

I/RetroArch: ( 2636): input_player5_left_axis = "nul" 

I/RetroArch: ( 2636): input_player6_up_axis = "nul" 

I/RetroArch: ( 2636): input_player2_start_btn = "nul" 

I/RetroArch: ( 2636): input_player5_right_btn = "nul" 

I/RetroArch: ( 2636): input_movie_record_toggle_btn = "nul" 

I/RetroArch: ( 2636): input_player3_l_x_plus = "nul" 

I/RetroArch: ( 2636): input_player3_start_axis = "nul" 

I/RetroArch: ( 2636): input_player1_analog_dpad_mode = "0" 

I/RetroArch: ( 2636): input_player6_select_axis = "nul" 

I/RetroArch: ( 2636): input_player6_l3_btn = "nul" 

I/RetroArch: ( 2636): audio_rate_control_delta = "0.005000" 

I/RetroArch: ( 2636): input_disk_eject_toggle_axis = "nul" 

I/RetroArch: ( 2636): input_player6_l_x_minus_btn = "nul" 

I/RetroArch: ( 2636): input_player2_b_btn = "nul" 

I/RetroArch: ( 2636): input_player4_l2 = "nul" 

I/RetroArch: ( 2636): input_save_state = "f2" 

I/RetroArch: ( 2636): input_player3_start_btn = "nul" 

I/RetroArch: ( 2636): input_player1_r_x_plus_btn = "nul" 

I/RetroArch: ( 2636): input_player4_l3 = "nul" 

I/RetroArch: ( 2636): input_player6_l3 = "nul" 

I/RetroArch: ( 2636): input_player6_l2 = "nul" 

I/RetroArch: ( 2636): input_player5_l2_axis = "nul" 

I/RetroArch: ( 2636): input_player7_r2_btn = "nul" 

I/RetroArch: ( 2636): input_player3_right_axis = "nul" 

I/RetroArch: ( 2636): input_player6_analog_dpad_mode = "0" 

I/RetroArch: ( 2636): input_player4_analog_dpad_mode = "0" 

I/RetroArch: ( 2636): input_movie_record_toggle = "o" 

I/RetroArch: ( 2636): input_player8_select_btn = "nul" 

I/RetroArch: ( 2636): input_disk_eject_toggle_btn = "nul" 

I/RetroArch: ( 2636): input_player5_down = "nul" 

I/RetroArch: ( 2636): input_player1_x_btn = "99" 

I/RetroArch: ( 2636): input_player4_r_x_minus = "nul" 

I/RetroArch: ( 2636): input_player3_r_x_plus = "nul" 

I/RetroArch: ( 2636): input_player4_l2_btn = "nul" 

I/RetroArch: ( 2636): input_player3_x_btn = "nul" 

I/RetroArch: ( 2636): input_overlay_scale = "1.000000" 

I/RetroArch: ( 2636): input_player5_l_y_plus_axis = "nul" 

I/RetroArch: ( 2636): input_player5_up_btn = "nul" 

I/RetroArch: ( 2636): input_player8_l3_axis = "nul" 

I/RetroArch: ( 2636): input_reset_btn = "nul" 

I/RetroArch: ( 2636): input_player7_down = "nul" 

I/RetroArch: ( 2636): input_frame_advance_axis = "nul" 

I/RetroArch: ( 2636): system_directory = "/mnt/external_sd/retroarch" 

I/RetroArch: ( 2636): input_shader_next_axis = "nul" 

I/RetroArch: ( 2636): input_player5_turbo_axis = "nul" 

I/RetroArch: ( 2636): input_disk_next = "nul" 

I/RetroArch: ( 2636): input_cheat_index_plus_axis = "nul" 

I/RetroArch: ( 2636): gamma_correction = "false" 

I/RetroArch: ( 2636): input_player3_l_y_plus_axis = "nul" 

I/RetroArch: ( 2636): input_player8_select_axis = "nul" 

I/RetroArch: ( 2636): input_player7_r_axis = "nul" 

I/RetroArch: ( 2636): input_player8_down = "nul" 

I/RetroArch: ( 2636): input_player8_left_axis = "nul" 

I/RetroArch: ( 2636): input_player2_r_y_minus = "nul" 

I/RetroArch: ( 2636): sound_mode = "0" 

I/RetroArch: ( 2636): input_player4_l_y_plus = "nul" 

I/RetroArch: ( 2636): input_player4_r_x_plus_btn = "nul" 

I/RetroArch: ( 2636): input_axis_threshold = "0.500000" 

I/RetroArch: ( 2636): input_reset_axis = "nul" 

I/RetroArch: ( 2636): input_player6_r_axis = "nul" 

I/RetroArch: ( 2636): input_player5_y_axis = "nul" 

I/RetroArch: ( 2636): fastforward_ratio = "-1.000000" 

I/RetroArch: ( 2636): audio_sync = "true" 

I/RetroArch: ( 2636): input_player5_l_y_minus_axis = "nul" 

I/RetroArch: ( 2636): input_player6_r_x_minus = "nul" 

I/RetroArch: ( 2636): input_player7_turbo = "nul" 

I/RetroArch: ( 2636): input_player7_right_axis = "nul" 

I/RetroArch: ( 2636): input_player2_l_y_minus_btn = "nul" 

I/RetroArch: ( 2636): input_libretro_device_p4 = "1" 

I/RetroArch: ( 2636): input_player7_start_btn = "nul" 

I/RetroArch: ( 2636): input_libretro_device_p5 = "1" 

I/RetroArch: ( 2636): input_libretro_device_p6 = "1" 

I/RetroArch: ( 2636): input_libretro_device_p7 = "1" 

I/RetroArch: ( 2636): input_libretro_device_p1 = "5" 

I/RetroArch: ( 2636): input_libretro_device_p2 = "1" 

I/RetroArch: ( 2636): input_player6_r_x_minus_axis = "nul" 

I/RetroArch: ( 2636): input_player8_l2_axis = "nul" 

I/RetroArch: ( 2636): input_libretro_device_p3 = "1" 

I/RetroArch: ( 2636): input_player5_r3_btn = "nul" 

I/RetroArch: ( 2636): input_player6_l_x_plus = "nul" 

I/RetroArch: ( 2636): input_player5_left = "nul" 

I/RetroArch: ( 2636): custom_viewport_height = "480" 

I/RetroArch: ( 2636): input_player5_r3 = "nul" 

I/RetroArch: ( 2636): input_player5_r2 = "nul" 

I/RetroArch: ( 2636): input_player7_r_y_minus_btn = "nul" 

I/RetroArch: ( 2636): input_toggle_fast_forward_btn = "nul" 

I/RetroArch: ( 2636): input_player1_r2_btn = "nul" 

I/RetroArch: ( 2636): input_player7_l_y_minus = "nul" 

I/RetroArch: ( 2636): libretro_log_level = "0" 

I/RetroArch: ( 2636): input_player1_start_btn = "108" 

I/RetroArch: ( 2636): input_overlay_next_axis = "nul" 

I/RetroArch: ( 2636): input_player7_l_x_plus = "nul" 

I/RetroArch: ( 2636): input_player8_b_btn = "nul" 

I/RetroArch: ( 2636): input_player8_y_axis = "nul" 

I/RetroArch: ( 2636): input_player8_l_y_plus_btn = "nul" 

I/RetroArch: ( 2636): input_player4_right_axis = "nul" 

I/RetroArch: ( 2636): video_hard_sync_frames = "0" 

I/RetroArch: ( 2636): input_player4_down_axis = "nul" 

I/RetroArch: ( 2636): input_player1_left_axis = "nul" 

I/RetroArch: ( 2636): input_libretro_device_p8 = "1" 

I/RetroArch: ( 2636): input_player3_l_x_plus_btn = "nul" 

I/RetroArch: ( 2636): input_player7_up = "nul" 

I/RetroArch: ( 2636): input_player3_r_x_plus_axis = "nul" 

I/RetroArch: ( 2636): input_cheat_index_plus = "y" 

I/RetroArch: ( 2636): input_player3_a_btn = "nul" 

I/RetroArch: ( 2636): input_player1_l2_axis = "nul" 

I/RetroArch: ( 2636): input_shader_next = "m" 

I/RetroArch: ( 2636): input_player6_r_x_plus_btn = "nul" 


I/RetroArch: ( 2636): === Config end ===

I/RetroArch: ( 2636): WindowFocusChanged: 0x6877b5f0 -- 1

I/ActivityManager(  445): Displayed com.retroarch/.browser.retroactivity.RetroActivityFuture: +145ms

I/RetroArch: ( 2636): Loading dynamic libretro from: "/data/data/com.retroarch/cores/ume_libretro.so"

D/dalvikvm(  602): GC_EXPLICIT freed 4K, 17% free 3841K/4576K, paused 2ms+2ms, total 25ms

D/dalvikvm(  602): GC_EXPLICIT freed <1K, 17% free 3841K/4576K, paused 2ms+2ms, total 23ms

I/RetroArch: ( 2636): Environ SET_VARIABLES.

I/RetroArch: ( 2636): Core option:

I/RetroArch: ( 2636): 	Description: Read configuration

I/RetroArch: ( 2636): 	Key: ume_read_config

I/RetroArch: ( 2636): 	Current value: disabled

I/RetroArch: ( 2636): 	Possible values:

I/RetroArch: ( 2636): 		disabled

I/RetroArch: ( 2636): 		enabled

I/RetroArch: ( 2636): Core option:

I/RetroArch: ( 2636): 	Description: Write configuration

I/RetroArch: ( 2636): 	Key: ume_write_config

I/RetroArch: ( 2636): 	Current value: disabled

I/RetroArch: ( 2636): 	Possible values:

I/RetroArch: ( 2636): 		disabled

I/RetroArch: ( 2636): 		enabled

I/RetroArch: ( 2636): Core option:

I/RetroArch: ( 2636): 	Description: Auto save/load states

I/RetroArch: ( 2636): 	Key: ume_auto_save

I/RetroArch: ( 2636): 	Current value: disabled

I/RetroArch: ( 2636): 	Possible values:

I/RetroArch: ( 2636): 		disabled

I/RetroArch: ( 2636): 		enabled

I/RetroArch: ( 2636): Core option:

I/RetroArch: ( 2636): 	Description: Enable in-game mouse

I/RetroArch: ( 2636): 	Key: ume_mouse_enable

I/RetroArch: ( 2636): 	Current value: disabled

I/RetroArch: ( 2636): 	Possible values:

I/RetroArch: ( 2636): 		disabled

I/RetroArch: ( 2636): 		enabled

I/RetroArch: ( 2636): Core option:

I/RetroArch: ( 2636): 	Description: Enable throttle

I/RetroArch: ( 2636): 	Key: ume_throttle

I/RetroArch: ( 2636): 	Current value: disabled

I/RetroArch: ( 2636): 	Possible values:

I/RetroArch: ( 2636): 		disabled

I/RetroArch: ( 2636): 		enabled

I/RetroArch: ( 2636): Core option:

I/RetroArch: ( 2636): 	Description: Enable cheats

I/RetroArch: ( 2636): 	Key: ume_cheats_enable

I/RetroArch: ( 2636): 	Current value: disabled

I/RetroArch: ( 2636): 	Possible values:

I/RetroArch: ( 2636): 		disabled

I/RetroArch: ( 2636): 		enabled

I/RetroArch: ( 2636): Core option:

I/RetroArch: ( 2636): 	Description: Nobuffer patch

I/RetroArch: ( 2636): 	Key: ume_nobuffer

I/RetroArch: ( 2636): 	Current value: disabled

I/RetroArch: ( 2636): 	Possible values:

I/RetroArch: ( 2636): 		disabled

I/RetroArch: ( 2636): 		enabled

I/RetroArch: ( 2636): Core option:

I/RetroArch: ( 2636): 	Description: Hide nag screen

I/RetroArch: ( 2636): 	Key: ume_hide_nagscreen

I/RetroArch: ( 2636): 	Current value: disabled

I/RetroArch: ( 2636): 	Possible values:

I/RetroArch: ( 2636): 		disabled

I/RetroArch: ( 2636): 		enabled

I/RetroArch: ( 2636): Core option:

I/RetroArch: ( 2636): 	Description: Hide gameinfo screen

I/RetroArch: ( 2636): 	Key: ume_hide_infoscreen

I/RetroArch: ( 2636): 	Current value: disabled

I/RetroArch: ( 2636): 	Possible values:

I/RetroArch: ( 2636): 		disabled

I/RetroArch: ( 2636): 		enabled

I/RetroArch: ( 2636): Core option:

I/RetroArch: ( 2636): 	Description: Hide warnings screen

I/RetroArch: ( 2636): 	Key: ume_hide_warnings

I/RetroArch: ( 2636): 	Current value: disabled

I/RetroArch: ( 2636): 	Possible values:

I/RetroArch: ( 2636): 		disabled

I/RetroArch: ( 2636): 		enabled

I/RetroArch: ( 2636): Core option:

I/RetroArch: ( 2636): 	Description: Alternate render method

I/RetroArch: ( 2636): 	Key: ume_alternate_renderer

I/RetroArch: ( 2636): 	Current value: disabled

I/RetroArch: ( 2636): 	Possible values:

I/RetroArch: ( 2636): 		disabled

I/RetroArch: ( 2636): 		enabled

I/RetroArch: ( 2636): Core option:

I/RetroArch: ( 2636): 	Description: Enable softlists

I/RetroArch: ( 2636): 	Key: ume_softlists_enable

I/RetroArch: ( 2636): 	Current value: enabled

I/RetroArch: ( 2636): 	Possible values:

I/RetroArch: ( 2636): 		enabled

I/RetroArch: ( 2636): 		disabled

I/RetroArch: ( 2636): Core option:

I/RetroArch: ( 2636): 	Description: Softlist automatic media type

I/RetroArch: ( 2636): 	Key: ume_softlists_auto_media

I/RetroArch: ( 2636): 	Current value: enabled

I/RetroArch: ( 2636): 	Possible values:

I/RetroArch: ( 2636): 		enabled

I/RetroArch: ( 2636): 		disabled

I/RetroArch: ( 2636): Core option:

I/RetroArch: ( 2636): 	Description: Media type

I/RetroArch: ( 2636): 	Key: ume_media_type

I/RetroArch: ( 2636): 	Current value: rom

I/RetroArch: ( 2636): 	Possible values:

I/RetroArch: ( 2636): 		rom

I/RetroArch: ( 2636): 		cart

I/RetroArch: ( 2636): 		flop

I/RetroArch: ( 2636): 		cdrm

I/RetroArch: ( 2636): 		cass

I/RetroArch: ( 2636): 		hard

I/RetroArch: ( 2636): 		serl

I/RetroArch: ( 2636): 		prin

I/RetroArch: ( 2636): Core option:

I/RetroArch: ( 2636): 	Description: Boot to BIOS

I/RetroArch: ( 2636): 	Key: ume_boot_to_bios

I/RetroArch: ( 2636): 	Current value: disabled

I/RetroArch: ( 2636): 	Possible values:

I/RetroArch: ( 2636): 		disabled

I/RetroArch: ( 2636): 		enabled

I/RetroArch: ( 2636): Core option:

I/RetroArch: ( 2636): 	Description: Boot to OSD

I/RetroArch: ( 2636): 	Key: ume_boot_to_osd

I/RetroArch: ( 2636): 	Current value: disabled

I/RetroArch: ( 2636): 	Possible values:

I/RetroArch: ( 2636): 		disabled

I/RetroArch: ( 2636): 		enabled

I/RetroArch: ( 2636): Core option:

I/RetroArch: ( 2636): 	Description: Boot from CLI

I/RetroArch: ( 2636): 	Key: ume_boot_from_cli

I/RetroArch: ( 2636): 	Current value: disabled

I/RetroArch: ( 2636): 	Possible values:

I/RetroArch: ( 2636): 		disabled

I/RetroArch: ( 2636): 		enabled

I/RetroArch: ( 2636): Version of libretro API: 1

I/RetroArch: ( 2636): Compiled against API: 1

I/RetroArch: ( 2636): Environ GET_LOG_INTERFACE.

I/RetroArch: ( 2636): Environ SYSTEM_DIRECTORY: "/mnt/external_sd/retroarch".

I/RetroArch: [libretro INFO] :: ( 2636): SYSTEM_DIRECTORY: /mnt/external_sd/retroarch

I/RetroArch: ( 2636): Environ CONTENT_DIRECTORY: "".

I/RetroArch: [libretro INFO] :: ( 2636): CONTENT_DIRECTORY: (null)

I/RetroArch: ( 2636): Environ SAVE_DIRECTORY: "/data/data/com.retroarch/savefiles".

I/RetroArch: [libretro INFO] :: ( 2636): SAVE_DIRECTORY: /data/data/com.retroarch/savefiles

I/RetroArch: ( 2636): Environ SET_PIXEL_FORMAT: RGB565.

I/RetroArch: ( 2636): ROM loading skipped. Implementation will load it on its own.

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_boot_from_cli:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_mouse_enable:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_throttle:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_nobuffer:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_cheats_enable:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_hide_nagscreen:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_hide_infoscreen:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_hide_warnings:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_alternate_renderer:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_boot_to_osd:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_read_config:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_auto_save:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_media_type:

I/RetroArch: ( 2636): 	rom

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_softlists_enable:

I/RetroArch: ( 2636): 	enabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_softlists_auto_media:

I/RetroArch: ( 2636): 	enabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_boot_to_bios:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_write_config:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: [libretro INFO] :: ( 2636): Starting game:/mnt/external_sd/roms/ume/roms/neocd/samsprpg.zip

I/RetroArch: [libretro DEBUG] :: ( 2636): Path extraction result: File name=/mnt/external_sd/roms/ume/roms/neocd/samsprpg.zip

I/RetroArch: [libretro DEBUG] :: ( 2636): Path extraction result: Game name=samsprpg

I/RetroArch: [libretro DEBUG] :: ( 2636): Path extraction result: System name=neocd

I/RetroArch: [libretro DEBUG] :: ( 2636): Path extraction result: Game path=/mnt/external_sd/roms/ume/roms/neocd

I/RetroArch: [libretro DEBUG] :: ( 2636): Path extraction result: Parent path=/mnt/external_sd/roms/ume/roms

I/RetroArch [ERROR] :: [libretro ERROR] :: ( 2636): Driver samsprpg not found -1

I/RetroArch [ERROR] :: [libretro ERROR] :: ( 2636): Driver not found samsprpg

I/RetroArch: [libretro DEBUG] :: ( 2636): System type: CONSOLE

I/RetroArch: [libretro INFO] :: ( 2636): Game name: neocd, Game description: Neo-Geo CD

I/RetroArch: [libretro INFO] :: ( 2636): Creating frontend for game: samsprpg

I/RetroArch: [libretro INFO] :: ( 2636): Softlists: 1

I/RetroArch: [libretro DEBUG] :: ( 2636): Parameters:

I/RetroArch: [libretro DEBUG] :: ( 2636):  ume

I/RetroArch: [libretro DEBUG] :: ( 2636):  -nothrottle

I/RetroArch: [libretro DEBUG] :: ( 2636):  -joystick

I/RetroArch: [libretro DEBUG] :: ( 2636):  -samplerate

I/RetroArch: [libretro DEBUG] :: ( 2636):  48000

I/RetroArch: [libretro DEBUG] :: ( 2636):  -nocheat

I/RetroArch: [libretro DEBUG] :: ( 2636):  -nomouse

I/RetroArch: [libretro DEBUG] :: ( 2636):  -noskip_gameinfo

I/RetroArch: [libretro DEBUG] :: ( 2636):  -noreadconfig

I/RetroArch: [libretro DEBUG] :: ( 2636):  -cfg_directory

I/RetroArch: [libretro DEBUG] :: ( 2636):  /data/data/com.retroarch/savefiles/ume/cfg

I/RetroArch: [libretro DEBUG] :: ( 2636):  -nvram_directory

I/RetroArch: [libretro DEBUG] :: ( 2636):  /data/data/com.retroarch/savefiles/ume/nvram

I/RetroArch: [libretro DEBUG] :: ( 2636):  -input_directory

I/RetroArch: [libretro DEBUG] :: ( 2636):  /data/data/com.retroarch/savefiles/ume/input

I/RetroArch: [libretro DEBUG] :: ( 2636):  -state_directory

I/RetroArch: [libretro DEBUG] :: ( 2636):  /data/data/com.retroarch/savefiles/ume/states

I/RetroArch: [libretro DEBUG] :: ( 2636):  -snapshot_directory

I/RetroArch: [libretro DEBUG] :: ( 2636):  /data/data/com.retroarch/savefiles/ume/snaps

I/RetroArch: [libretro DEBUG] :: ( 2636):  -diff_directory

I/RetroArch: [libretro DEBUG] :: ( 2636):  /data/data/com.retroarch/savefiles/ume/diff

I/RetroArch: [libretro DEBUG] :: ( 2636):  -samplepath

I/RetroArch: [libretro DEBUG] :: ( 2636):  /mnt/external_sd/retroarch/ume/samples

I/RetroArch: [libretro DEBUG] :: ( 2636):  -artpath

I/RetroArch: [libretro DEBUG] :: ( 2636):  /mnt/external_sd/retroarch/ume/artwork

I/RetroArch: [libretro DEBUG] :: ( 2636):  -cheatpath

I/RetroArch: [libretro DEBUG] :: ( 2636):  /mnt/external_sd/retroarch/ume/cheat

I/RetroArch: [libretro DEBUG] :: ( 2636):  -inipath

I/RetroArch: [libretro DEBUG] :: ( 2636):  /mnt/external_sd/retroarch/ume/ini

I/RetroArch: [libretro DEBUG] :: ( 2636):  -hashpath

I/RetroArch: [libretro DEBUG] :: ( 2636):  /mnt/external_sd/retroarch/ume/hash

I/RetroArch: [libretro DEBUG] :: ( 2636):  -rompath

I/RetroArch: [libretro DEBUG] :: ( 2636):  /mnt/external_sd/roms/ume/roms/neocd

I/RetroArch: [libretro DEBUG] :: ( 2636):  neocd

I/RetroArch: [libretro DEBUG] :: ( 2636):  samsprpg

I/RetroArch: [libretro INFO] :: ( 2636): Screen orientation: HORIZONTAL

I/RetroArch: [libretro DEBUG] :: ( 2636): Screen width=320 height=224, aspect=1000/750=2604868996699633662484592813083021198577424784890607505218370159296096041907369862702345271590464007291991811350851734690167827522572250596350315475711519450800447307571906642325017444293925666816.000000

I/RetroArch: [libretro INFO] :: ( 2636): OSD initialization complete

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_boot_from_cli:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_mouse_enable:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_throttle:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_nobuffer:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_cheats_enable:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_hide_nagscreen:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_hide_infoscreen:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_hide_warnings:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_alternate_renderer:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_boot_to_osd:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_read_config:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_auto_save:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_media_type:

I/RetroArch: ( 2636): 	rom

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_softlists_enable:

I/RetroArch: ( 2636): 	enabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_softlists_auto_media:

I/RetroArch: ( 2636): 	enabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_boot_to_bios:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_write_config:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: [libretro INFO] :: ( 2636): AV_INFO: width=320 height=224

I/RetroArch: [libretro INFO] :: ( 2636): AV_INFO: max_width=1600 max_height=1200

I/RetroArch: [libretro INFO] :: ( 2636): AV_INFO: aspect_ratio=1.333333

I/RetroArch: [libretro INFO] :: ( 2636): AV_INFO: fps=60.000000 sample_rate=48000.000000

I/RetroArch: ( 2636): Set audio input rate to: 47960.00 Hz.

I/RetroArch [ERROR] :: ( 2636): Failed to load filter.

I/RetroArch: ( 2636): Video @ 960x672

I/RetroArch: ( 2636): Starting threaded video driver ...

I/RetroArch: ( 2636): Android EGL: GLES version = 2.

I/RetroArch: ( 2636): [ANDROID/EGL]: EGL version: 1.4

I/RetroArch: ( 2636): Found GL context: android

I/RetroArch: ( 2636): Detecting screen resolution 800x480.

I/RetroArch: ( 2636): gfx_ctx_set_swap_interval(1).

I/RetroArch: ( 2636): [GL]: Vendor: ARM, Renderer: Mali-400 MP.

I/RetroArch: ( 2636): [GL]: Version: OpenGL ES 2.0.

I/RetroArch: ( 2636): Querying GL extension: BGRA8888 => exists

I/RetroArch: ( 2636): [GL]: BGRA8888 extension found for GLES.

I/RetroArch: ( 2636): Querying GL extension: GL_EXT_unpack_subimage => doesn't exist

I/RetroArch: ( 2636): Querying GL extension: EXT_sRGB => doesn't exist

I/RetroArch: ( 2636): GL: Using resolution 800x480

I/RetroArch: ( 2636): [GL]: Using GLSL shader backend.

I/RetroArch [WARN] :: ( 2636): [GL]: Stock GLSL shaders will be used.

I/RetroArch: ( 2636): Found GLSL vertex shader.

I/RetroArch: ( 2636): Found GLSL fragment shader.

I/RetroArch: ( 2636): Linking GLSL program.

I/RetroArch: ( 2636): Found GLSL vertex shader.

I/RetroArch: ( 2636): Found GLSL fragment shader.

I/RetroArch: ( 2636): Linking GLSL program.

I/RetroArch: ( 2636): Found GLSL vertex shader.

I/RetroArch: ( 2636): Found GLSL fragment shader.

I/RetroArch: ( 2636): Linking GLSL program.

I/RetroArch: ( 2636): GL: Using 4 textures.

I/RetroArch: ( 2636): GL: Loaded 1 program(s).

I/RetroArch: ( 2636): Set engine_handle_dpad to 'Get Axis Value' (for reading extra analog sticks)

I/RetroArch: ( 2636): Found joypad driver: "android".

I/RetroArch: ( 2636): Using font rendering backend: bitmap.

I/RetroArch: ( 2636): [CPUID]: NEON: 1

I/RetroArch: ( 2636): [SLES]: Requested audio latency: 64 ms.

I/RetroArch: ( 2636): [SLES]: Setting audio latency: Block size = 4096, Blocks = 3, Total = 12288 ...

I/RetroArch: ( 2636): [CPUID]: NEON: 1

I/RetroArch: ( 2636): Sinc resampler [NEON]

I/RetroArch: ( 2636): SINC params (12 phase bits, 16 taps).

I/RetroArch: ( 2636): [Core Info]:

I/RetroArch: ( 2636):   Display Name: ume_libretro.so

I/RetroArch: ( 2636): Opening history: /data/data/com.retroarch/retroarch-history.txt.

I/RetroArch [WARN] :: ( 2636): Input device ID 5 is unknown to this libretro implementation. Using RETRO_DEVICE_JOYPAD.

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_boot_from_cli:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_mouse_enable:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_throttle:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_nobuffer:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_cheats_enable:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_hide_nagscreen:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_hide_infoscreen:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_hide_warnings:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_alternate_renderer:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_boot_to_osd:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_read_config:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_auto_save:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_media_type:

I/RetroArch: ( 2636): 	rom

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_softlists_enable:

I/RetroArch: ( 2636): 	enabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_softlists_auto_media:

I/RetroArch: ( 2636): 	enabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_boot_to_bios:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: ( 2636): Environ GET_VARIABLE ume_write_config:

I/RetroArch: ( 2636): 	disabled

I/RetroArch: [libretro INFO] :: ( 2636): AV_INFO: width=320 height=224

I/RetroArch: [libretro INFO] :: ( 2636): AV_INFO: max_width=1600 max_height=1200

I/RetroArch: [libretro INFO] :: ( 2636): AV_INFO: aspect_ratio=1.333333

I/RetroArch: [libretro INFO] :: ( 2636): AV_INFO: fps=60.000000 sample_rate=48000.000000

I/RetroArch: ( 2636): Environ SET_SYSTEM_AV_INFO.

I/RetroArch: ( 2636): Threaded video stats: Frames pushed: 0, Frames dropped: 0.

I/RetroArch: ( 2636): Monitor FPS estimation is disabled for threaded video.

I/RetroArch: ( 2636): Set audio input rate to: 47960.00 Hz.

I/RetroArch [ERROR] :: ( 2636): Failed to load filter.

I/RetroArch: ( 2636): Video @ 960x672

I/RetroArch: ( 2636): Starting threaded video driver ...

I/RetroArch: ( 2636): Android EGL: GLES version = 2.

I/RetroArch: ( 2636): [ANDROID/EGL]: EGL version: 1.4

I/RetroArch: ( 2636): Found GL context: android

I/RetroArch: ( 2636): Detecting screen resolution 800x480.

I/RetroArch: ( 2636): gfx_ctx_set_swap_interval(1).

I/RetroArch: ( 2636): [GL]: Vendor: ARM, Renderer: Mali-400 MP.

I/RetroArch: ( 2636): [GL]: Version: OpenGL ES 2.0.

I/RetroArch: ( 2636): Querying GL extension: BGRA8888 => exists

I/RetroArch: ( 2636): [GL]: BGRA8888 extension found for GLES.

I/RetroArch: ( 2636): Querying GL extension: GL_EXT_unpack_subimage => doesn't exist

I/RetroArch: ( 2636): Querying GL extension: EXT_sRGB => doesn't exist

I/RetroArch: ( 2636): GL: Using resolution 800x480

I/RetroArch: ( 2636): [GL]: Using GLSL shader backend.

I/RetroArch [WARN] :: ( 2636): [GL]: Stock GLSL shaders will be used.

I/RetroArch: ( 2636): Found GLSL vertex shader.

I/RetroArch: ( 2636): Found GLSL fragment shader.

I/RetroArch: ( 2636): Linking GLSL program.

I/RetroArch: ( 2636): Found GLSL vertex shader.

I/RetroArch: ( 2636): Found GLSL fragment shader.

I/RetroArch: ( 2636): Linking GLSL program.

I/RetroArch: ( 2636): Found GLSL vertex shader.

I/RetroArch: ( 2636): Found GLSL fragment shader.

I/RetroArch: ( 2636): Linking GLSL program.

I/RetroArch: ( 2636): GL: Using 4 textures.

I/RetroArch: ( 2636): GL: Loaded 1 program(s).

I/RetroArch: ( 2636): Set engine_handle_dpad to 'Get Axis Value' (for reading extra analog sticks)

I/RetroArch: ( 2636): Found joypad driver: "android".

I/RetroArch: ( 2636): Using font rendering backend: bitmap.

I/RetroArch: ( 2636): [CPUID]: NEON: 1

I/RetroArch: ( 2636): [SLES]: Requested audio latency: 64 ms.

I/RetroArch: ( 2636): [SLES]: Setting audio latency: Block size = 4096, Blocks = 3, Total = 12288 ...

I/RetroArch: ( 2636): [CPUID]: NEON: 1

I/RetroArch: ( 2636): Sinc resampler [NEON]

I/RetroArch: ( 2636): SINC params (12 phase bits, 16 taps).

I/RetroArch: [libretro INFO] :: ( 2636): OSD exit called

I/RetroArch: ( 2636): Environ SHUTDOWN.

I/RetroArch: ( 2636): No content, starting dummy core.

I/RetroArch: ( 2636): Saving RAM type #0 to "/data/data/com.retroarch/savefiles/samsprpg.srm".

I/RetroArch: ( 2636): Saving RAM type #1 to "/data/data/com.retroarch/savefiles/samsprpg.rtc".

I/RetroArch: ( 2636): Threaded video stats: Frames pushed: 3, Frames dropped: 0.

I/RetroArch: ( 2636): Monitor FPS estimation is disabled for threaded video.

I/mame151-retro( 2636): Retro unload_game

I/mame151-retro( 2636): Retro DeInit

I/RetroArch: ( 2636): === Build =======================================

I/RetroArch: ( 2636): Version: 1.0.0.2

I/RetroArch: ( 2636): =================================================

I/RetroArch: ( 2636): [CPUID]: NEON: 1

I/RetroArch: ( 2636): Environ SET_PIXEL_FORMAT: RGB565.

I/RetroArch: ( 2636): Version of libretro API: 1

I/RetroArch: ( 2636): Compiled against API: 1

I/RetroArch: ( 2636): Set audio input rate to: 29975.00 Hz.

I/RetroArch [ERROR] :: ( 2636): Failed to load filter.

I/RetroArch: ( 2636): Video @ 960x720

I/RetroArch: ( 2636): Starting threaded video driver ...

I/RetroArch: ( 2636): Android EGL: GLES version = 2.

I/RetroArch: ( 2636): [ANDROID/EGL]: EGL version: 1.4

I/RetroArch: ( 2636): Found GL context: android

I/RetroArch: ( 2636): Detecting screen resolution 800x480.

I/RetroArch: ( 2636): gfx_ctx_set_swap_interval(1).

I/RetroArch: ( 2636): [GL]: Vendor: ARM, Renderer: Mali-400 MP.

I/RetroArch: ( 2636): [GL]: Version: OpenGL ES 2.0.

I/RetroArch: ( 2636): Querying GL extension: BGRA8888 => exists

I/RetroArch: ( 2636): [GL]: BGRA8888 extension found for GLES.

I/RetroArch: ( 2636): Querying GL extension: GL_EXT_unpack_subimage => doesn't exist

I/RetroArch: ( 2636): Querying GL extension: EXT_sRGB => doesn't exist

I/RetroArch: ( 2636): GL: Using resolution 800x480

I/RetroArch: ( 2636): [GL]: Using GLSL shader backend.

I/RetroArch [WARN] :: ( 2636): [GL]: Stock GLSL shaders will be used.

I/RetroArch: ( 2636): Found GLSL vertex shader.

I/RetroArch: ( 2636): Found GLSL fragment shader.

I/RetroArch: ( 2636): Linking GLSL program.

I/RetroArch: ( 2636): Found GLSL vertex shader.

I/RetroArch: ( 2636): Found GLSL fragment shader.

I/RetroArch: ( 2636): Linking GLSL program.

I/RetroArch: ( 2636): Found GLSL vertex shader.

I/RetroArch: ( 2636): Found GLSL fragment shader.

I/RetroArch: ( 2636): Linking GLSL program.

I/RetroArch: ( 2636): GL: Using 4 textures.

I/RetroArch: ( 2636): GL: Loaded 1 program(s).

I/RetroArch: ( 2636): Set engine_handle_dpad to 'Get Axis Value' (for reading extra analog sticks)

I/RetroArch: ( 2636): Found joypad driver: "android".

I/RetroArch: ( 2636): Using font rendering backend: bitmap.

I/RetroArch: ( 2636): [CPUID]: NEON: 1

I/RetroArch: ( 2636): [SLES]: Requested audio latency: 64 ms.

I/RetroArch: ( 2636): [SLES]: Setting audio latency: Block size = 4096, Blocks = 3, Total = 12288 ...

I/RetroArch: ( 2636): [CPUID]: NEON: 1

I/RetroArch: ( 2636): Sinc resampler [NEON]

I/RetroArch: ( 2636): SINC params (12 phase bits, 8 taps).

I/RetroArch [WARN] :: ( 2636): Input device ID 5 is unknown to this libretro implementation. Using RETRO_DEVICE_JOYPAD.

I/RetroArch: ( 2636): SRAM will not be saved.

I/RetroArch: ( 2636): [Core Info]:

I/RetroArch: ( 2636):   Display Name: ume_libretro.so

I/RetroArch: ( 2636): Opening history: /data/data/com.retroarch/retroarch-history.txt.

F/libc    ( 2636): Fatal signal 11 (SIGSEGV) at 0x723510c4 (code=1), thread 2938 (com.retroarch)

I/DEBUG   (  113): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***


RetroArch-2014-07-30 Win64: Updated: RetroArch[fe12952], Common-Shaders[70bd04a], bSNES-cplusplus98[94b048c], DeSmuME[79a9799], MAME/MESS/UME 2014[bde7aa8], Mednafen PSX[5d94942], Mupen64plus[635f12b], ScummVM[7d67130], SNES9x[1944dcf],

MAME/MESS/UME 2014 based on MAME-SVN r31468

I also have an Android build too but when you go to load content in Phoenix is goes straight to RGUI with no overlay to navigate, will report issue on github.

@7rtype, your build does the same as my build of UME, it just goes to a black screen when loading games. Though my MAME build will display that it is loading a game but before starting the game it crashes back to Phoenix. I’ve only tested it on my Samsung Galaxy Note 3 (Snapgragon 800 / Android 4.4.2)

Thanks lordashram, have noticed that CRT-Royale shader is missing from the CRT folder

hi lordashram! Which game you load? maybe you just miss the softlist in hash dir.

my friend had tested mess game with your 7.26 apk & rtype‘s lastest ume core.These mess drivers are fully working:

Atari 5200 MegaDuck SuperVision Pokémon-Mini Game Master Super Cassette Vision Game Pocket Computer

but many drivers report [libretro ERROR] :: ( 2950): Driver not found -1…e.g neocd/neocdz driver.

lordashram, do you use msys? I’m having issues with the latest MAME built with msys2 and mingw-w64, it crashes at the loading screen. With maister’s prepackaged toolchain I don’t have that problem

I have root and have the Yabause core from an emucr build running correctly on the stable 1.0.0.2 Play Store release,can someone post a MESS core .so that works in the stable 1.0.0.2 Play Store build?

No…r-type’s UME2014 android core needs the newest Retroarch build form lordashram (7.26)

It seems the android UME or MESS core required some new feature in current Retroarch build

any have a build of the PSP core?

I doubt it is available just yet,even through source files. PPSSPP runs QUITE well on Android,and has recently updated to the 0.9.9 version.

I have this crazy idea,can Wii64’s core be ported to Retroarch,or could it even be ported as a Mupen64plus AE mod? Mainly the Recompiler in Wii64 is what makes DK64 run properly with intact collisions. Wii64 has cutting edge DK64 emulation since the wall collisions work and the performance is amazing for its situation of very limited RAM. There was a lot of heavy performance optimizations that make it run so much smoother and faster. I managed to get through most of Angry Aztec with the wonky camera caused by GlN64. Or port Not64,the updated mod of Wii64 that mostly fixed Banjo-Tooie’s white world issue and added another speed boost.

If it can happen,all Android users could finally play DK64 at full speed with collisions intact,and maybe even Banjo-Tooie nearly crashless. Since Android has Glide64 and Rice as additional options,DK64’s camera does not glitch when using either one of those plugins.

Noted,retroarch needs the Rice plugin to be fixed since it causes an immediate crash into the main menu when started,causing me to lose access to the core entirely.