Hi Hyllian,
I have just tried your xBR-hybrid-beta4 shader. While it works perfectly in Direct3D compared to SABR (which doesn’t for me), i must say it is not as sharp as SABR and even shows some artifacts.
I am using your suggested setup with: Shader 1: xBR-hybrid-beta4.cg Shader 2: xBR-hybrid-beta4.cg
Comparing to SABR+AA and xBR-hybrid-beta4+AA and xBR-hybrid-beta4+xBR-hybrid-beta4. While i cannot see a difference between xBR-hybrid-beta4+AA and xBR-hybrid-beta4+xBR-hybrid-beta4 the difference compared to SABR is there.
If you look at Ifrits body for example and compare that (the guy sitting in the middle), he has a small white spot in his chin. But also the art decoration surrounding the text, here you can clearly see some artifacts with xBR while SABR doesn’t (tiny white spots where the blue line is supposed to be). I hope this will help you a bit on your way.
Anyway, other then that it seems to work great, so thanks a lot for another great shader and keep up the great work. I will be monitoring this thread to see what you come up with next.
Cheers,
Spin