Well, Iāve got a different result:
shaders = "14"
shader0 = "shaders_slang/nnedi3/shaders/nnedi3-nns64-win8x4-pass1-rgb.slang"
filter_linear0 = "false"
wrap_mode0 = "clamp_to_border"
mipmap_input0 = "false"
alias0 = ""
float_framebuffer0 = "false"
srgb_framebuffer0 = "false"
scale_type_x0 = "source"
scale_x0 = "1.000000"
scale_type_y0 = "source"
scale_y0 = "2.000000"
shader1 = "shaders_slang/nnedi3/shaders/nnedi3-nns64-win8x4-pass2-rgb.slang"
filter_linear1 = "false"
wrap_mode1 = "clamp_to_border"
mipmap_input1 = "false"
alias1 = ""
float_framebuffer1 = "false"
srgb_framebuffer1 = "false"
scale_type_x1 = "source"
scale_x1 = "2.000000"
scale_type_y1 = "source"
scale_y1 = "1.000000"
shader2 = "shaders_slang/omniscale/shaders/omniscale.slang"
filter_linear2 = "false"
wrap_mode2 = "clamp_to_border"
mipmap_input2 = "false"
alias2 = ""
float_framebuffer2 = "false"
srgb_framebuffer2 = "false"
scale_type_x2 = "source"
scale_x2 = "1.000000"
scale_type_y2 = "source"
scale_y2 = "1.000000"
shader3 = "shaders_slang/nnedi3/shaders/nnedi3-nns32-win8x4-pass1-rgb.slang"
filter_linear3 = "false"
wrap_mode3 = "clamp_to_border"
mipmap_input3 = "false"
alias3 = ""
float_framebuffer3 = "false"
srgb_framebuffer3 = "false"
scale_type_x3 = "source"
scale_x3 = "1.000000"
scale_type_y3 = "source"
scale_y3 = "2.000000"
shader4 = "shaders_slang/nnedi3/shaders/nnedi3-nns32-win8x4-pass2-rgb.slang"
filter_linear4 = "false"
wrap_mode4 = "clamp_to_border"
mipmap_input4 = "false"
alias4 = ""
float_framebuffer4 = "false"
srgb_framebuffer4 = "false"
scale_type_x4 = "source"
scale_x4 = "2.000000"
scale_type_y4 = "source"
scale_y4 = "1.000000"
shader5 = "shaders_slang/xsoft/shaders/4xsoft.slang"
filter_linear5 = "false"
wrap_mode5 = "clamp_to_border"
mipmap_input5 = "false"
alias5 = ""
float_framebuffer5 = "false"
srgb_framebuffer5 = "false"
scale_type_x5 = "source"
scale_x5 = "2.000000"
scale_type_y5 = "source"
scale_y5 = "2.000000"
shader6 = "shaders_slang/windowed/shaders/jinc2.slang"
filter_linear6 = "false"
wrap_mode6 = "clamp_to_border"
mipmap_input6 = "false"
alias6 = ""
float_framebuffer6 = "false"
srgb_framebuffer6 = "false"
shader7 = "shaders_slang/sharpen/shaders/fast-sharpen.slang"
wrap_mode7 = "clamp_to_border"
mipmap_input7 = "false"
alias7 = ""
float_framebuffer7 = "false"
srgb_framebuffer7 = "false"
shader8 = "shaders_slang/sharpen/shaders/fast-sharpen.slang"
wrap_mode8 = "clamp_to_border"
mipmap_input8 = "false"
alias8 = ""
float_framebuffer8 = "false"
srgb_framebuffer8 = "false"
shader9 = "shaders_slang/sharpen/shaders/adaptive-sharpen.slang"
wrap_mode9 = "clamp_to_border"
mipmap_input9 = "false"
alias9 = ""
float_framebuffer9 = "false"
srgb_framebuffer9 = "false"
scale_type_x9 = "source"
scale_x9 = "1.000000"
scale_type_y9 = "source"
scale_y9 = "1.000000"
shader10 = "shaders_slang/deblur/shaders/deblur.slang"
wrap_mode10 = "clamp_to_border"
mipmap_input10 = "false"
alias10 = ""
float_framebuffer10 = "false"
srgb_framebuffer10 = "false"
scale_type_x10 = "source"
scale_x10 = "2.000000"
scale_type_y10 = "source"
scale_y10 = "2.000000"
shader11 = "shaders_slang/warp/shaders/smart-morph.slang"
wrap_mode11 = "clamp_to_border"
mipmap_input11 = "false"
alias11 = ""
float_framebuffer11 = "false"
srgb_framebuffer11 = "false"
shader12 = "shaders_slang/blurs/sharpsmoother.slang"
wrap_mode12 = "clamp_to_border"
mipmap_input12 = "false"
alias12 = ""
float_framebuffer12 = "false"
srgb_framebuffer12 = "false"
shader13 = "shaders_slang/cubic/shaders/bicubic.slang"
filter_linear13 = "false"
wrap_mode13 = "clamp_to_border"
mipmap_input13 = "false"
alias13 = ""
float_framebuffer13 = "false"
srgb_framebuffer13 = "false"
scale_type_x13 = "source"
scale_x13 = "0.250000"
scale_type_y13 = "source"
scale_y13 = "0.250000"
parameters = "RESOLUTION_X;RESOLUTION_Y;CONTRAST;JINC2_WINDOW_SINC;JINC2_SINC;JINC2_AR_STRENGTH;SHARPEN;CONTR;DETAILS;CURVE_HEIGHT;OFFSET;DEBLUR;SMART;SM_MODE;SM_PWR;SM_STRMIN;SM_STRMAX;SM_CUTLO;SM_CUTHI;SM_DEBUG;max_w;min_w;smoot;lumad;mtric;B;C"
RESOLUTION_X = "0.000000"
RESOLUTION_Y = "0.000000"
CONTRAST = "3.000000"
JINC2_WINDOW_SINC = "0.440000"
JINC2_SINC = "0.820000"
JINC2_AR_STRENGTH = "0.500000"
SHARPEN = "2.000000"
CONTR = "0.070000"
DETAILS = "1.000000"
CURVE_HEIGHT = "2.000000"
OFFSET = "2.000000"
DEBLUR = "7.000000"
SMART = "1.000000"
SM_MODE = "1.000000"
SM_PWR = "0.900000"
SM_STRMIN = "0.000000"
SM_STRMAX = "1.000000"
SM_CUTLO = "0.000000"
SM_CUTHI = "1.000000"
SM_DEBUG = "0.000000"
max_w = "0.000000"
min_w = "-0.150000"
smoot = "0.000000"
lumad = "0.100000"
mtric = "0.700000"
B = "1.000000"
C = "0.000000"